Every month Dutch Game Garden organizes a network lunch. People from the game industry and beyond meet, mingle and eat sandwiches.
I attended the May 8 lunch together with visting game designer from Melbourne, Australia: Chad Toprak.
Part of the lunch is a (casual) showcase of games or prototypes from Dutch game developers and students. Below some vines I made for a couple of the games that were shown during the lunch. (Note: Hover over the vine to turn on/off sound)
Zenzizenzic
Website: http://zenzizenzicblog.tumblr.com/
Game: Twin-stick shoot-em-up in development for PC
Players: 2 player local multiplayer or single player.
Developer: Ruud Koorevaar
Music: bignic
Note: A couple of months ago: “no previous experience of actually building games, coding and design”. Started tutorials and tinkering in Unity 3D. Well done, Ruud.
LaserJet
Website: http://www.thomaspathuis.com/
Game: Local Multiplayer
Players: 3
Developer: Thomas Pathuis
Playable version: http://www.thomaspathuis.com/LaserJet.html
Volo Airsport + Oculus Rift
Website: http://volo-airsport.net/blog/
Game: Game about flying in a wingsuit
Developer: Martijn Zandvliet
Download: http://volo-airsport.net/blog/download/
Note: First time playable with Oculus Rift (virtual reality headset)