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Play for Real 2015
October 21, 2015 @ 9:00 am - 4:00 pm
PLAY FOR REAL
Games are getting real. Games are often considered – and can well be – lighthearted entertainment happily detached from our everyday life. But as games grow as a medium for all and with more diverse developers behind them, games also starts to reflect a wider variety of emotions and start serving new purposes. We see games dealing with the emotional complex of bullying or growing up with alcoholism. We see self-reflecting games made by developers who have to deal with a child with cancer or with personal depression. We see games that not only try to teach us about refugees or other people in need, but also use games to put the player in their shoes and see the dilemmas from new angles. Games that not only engage the player but also engage in the world around them.
Registration – coffee and croissant
Welcome And Introduction to PLAY FOR REAL
by organizers: Ene Katrine Rasmussen, Simon Løvind, and Kristine Ploug
Precision of Emotion: A New Kind of “Fun” Approach
Games With an Agenda – Are You Focused on The Goal or The Tool?
Asta Wellejus and Hans Skovfoged
Break – coffee
The Fine Art of Creating Educational Delicacies in Video Games
Lunch and coffee
Journalism As an Interactive Challenge
Mikkel Rasch Nielsen
Morality in Games
Break – coffee and cake
The Challenge of Creating Meaningful Experiences in Games
Game journalist Jesper Krogh Kristiansen interviews Vander Caballero,
Lea Schönfelder, and Erin Hoffman
Refreshments and mingling