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Game Happens! 2015 – Beyond the Screen

June 26, 2015 @ 9:30 am - 8:30 pm

Game Happens! is a workshop and a networking event focusing on the future of games and on the economic growth of the video game industry in Italy. Villa Bombrini is welcoming this second edition themed Beyond the Screen. International speakers will share their experiences in designing and developing digital games that create plaful experiences within the physical world, sometimes through alternative controllers (or players!).

Outerworld

h. 09:30 – 14:00

The Outerworld represents the phase when you search for inspiration by exploring the world around you, and looking up to your mentors.

Our international speakers will present their views during the main conference (h. 9 – 13). A roundtable (h. 16 – 18) with some Italian authors, designers and developers will cover the future of virtual reality, wearable technologies and gaming.

Lunch included with any All Access Pass – buy tickets

09:00 – 09:30
>Check-in
Coffee & Focaccia

09:30 – 10:00
Welcome Speech
Andrea Rocco & Federico Fasce

10:00 – 10:45
The Last Beat of Your Heart: Gaming that Gets You Fit
Adrian Hon

10:45 – 11:30
Beyond the Screen & Beyond the Human:
What I Learned from Designing and Developing Playful Interactions with Animals

Michelle Westerlaken

11:30 – 12:15
Play Outside: Reimagining Our Cities with Urban Games
Lena Mech

12:15 – 12:45
Nurturing Talent to build the Videogame Industry from Scratch: A Singapore Story
Roberto Dillon

13:00 – 14:00
> Lunch break

16:00 – 18:00
Beyond the Digital Reality: Connecting Our Body and Our Minds with VR and Wearables
Andrea Fasce, Elisa Di Lorenzo, Daniele Benegiamo, Marco Gaudina,
Valentina Paggiarin, Franco Bevione – Moderator: Federico Fasce

18:00 – 20:00
> Aperitivo (offered by ETT SpA)

Innerworld

The Innerworld is the second – and most relaxed – part of the event, where you must confront yourself. And you’ll do it by playing many great indie games and discuss with creators about their actual projects. The Innerworld is organised as an itinerary within Villa Bombrini.

h. 14:00 – 20:00

Advanced Technologies
• Interactive Installations & Demos – ETT
• HIRIS – Circle Garage
• Demos – InfoMus Lab

Digital Games
• BactericaIndie Construction
• Song of PanBalzo
• Cast of the Seven GodsendRaven Travel Studios
• Mediterranean Voidland – Sticky Toffee Games
• NeuroSki – Rising Pixel & Big Bang Pixel
• TONZILLA – KRUR
• Volvox – Neotenia
• The Way of Life – Chubby Pixel
• Wuwu & Co. – Step In Books

Interactive Arts
• Reflections – Catodo

Live Performances
• The Life of a Character, from Sketch to ZBrushGiacomo Guccinelli

Local Multiplayer Games
• Hyperdrive Massacre – 34BigThings
• Killer Keyboard – GameOveriani
• Red Rope: Don’t Fall BehindYonder
• SlashDash – Nevernaut Games

Non-Digital Games
• A Selection of Our Board GamesPost Scriptum

Physical Games
• Idiots Attack the Top Noodle – Copenhagen Game Collective

Students Prototypes
• Blind’n DogZ – Event Horizon School of Digital Art (Firenze)
• A Grey that Matters – Event Horizon School of Digital Art (Firenze)
• MatrixGame – IIS Gastaldi – Abba

Mini Talk
• Mentorship Programme – AESVI
• Textural Videogames – Playing the Game
• The Strength of Board Games in a Digital World – Mario Sacchi
• Combine Simulator in Unreal Engine 4: A Case Study – Erika Vespa
• HARDcade Video Mapping – VJVISUALOOP
• Breaking Through: 30 Years of Learners’ Game Making – Jeffrey Earp (ITD-CNR)

Speed Business Meeting
Consolato Generale del Regno dei Paesi Bassi a Milano

Details

Venue

  • Villa Durazzo Bombrini
  • Genova, Italy

Organizer

  • Game Happens

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Events for the Dutch industry:
Dutch Games Association/ DutchGamesIndustryDir / Courage Events