BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Zo-ii - Playful Arts &amp; Game Curation - ECPv6.18.4//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.zo-ii.com
X-WR-CALDESC:Events for Zo-ii - Playful Arts &amp; Game Curation
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:UTC
BEGIN:STANDARD
TZOFFSETFROM:+0000
TZOFFSETTO:+0000
TZNAME:UTC
DTSTART:20150101T000000
END:STANDARD
END:VTIMEZONE
BEGIN:VTIMEZONE
TZID:Atlantic/Azores
BEGIN:DAYLIGHT
TZOFFSETFROM:-0100
TZOFFSETTO:+0000
TZNAME:+00
DTSTART:20230326T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0000
TZOFFSETTO:-0100
TZNAME:-01
DTSTART:20231029T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0100
TZOFFSETTO:+0000
TZNAME:+00
DTSTART:20240331T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0000
TZOFFSETTO:-0100
TZNAME:-01
DTSTART:20241027T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0100
TZOFFSETTO:+0000
TZNAME:+00
DTSTART:20250330T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0000
TZOFFSETTO:-0100
TZNAME:-01
DTSTART:20251026T010000
END:STANDARD
END:VTIMEZONE
BEGIN:VTIMEZONE
TZID:Europe/Paris
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20160327T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20161030T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20170326T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20171029T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20180325T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20181028T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20190331T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20191027T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20200329T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20201025T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20210328T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20211031T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20220327T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20221030T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20230326T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20231029T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20240331T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20241027T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20250330T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20251026T010000
END:STANDARD
END:VTIMEZONE
BEGIN:VTIMEZONE
TZID:Europe/Berlin
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20190331T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20191027T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20200329T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20201025T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
TZNAME:CEST
DTSTART:20210328T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
TZNAME:CET
DTSTART:20211031T010000
END:STANDARD
END:VTIMEZONE
BEGIN:VTIMEZONE
TZID:Europe/Helsinki
BEGIN:DAYLIGHT
TZOFFSETFROM:+0200
TZOFFSETTO:+0300
TZNAME:EEST
DTSTART:20160327T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0300
TZOFFSETTO:+0200
TZNAME:EET
DTSTART:20161030T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0200
TZOFFSETTO:+0300
TZNAME:EEST
DTSTART:20170326T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0300
TZOFFSETTO:+0200
TZNAME:EET
DTSTART:20171029T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0200
TZOFFSETTO:+0300
TZNAME:EEST
DTSTART:20180325T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0300
TZOFFSETTO:+0200
TZNAME:EET
DTSTART:20181028T010000
END:STANDARD
END:VTIMEZONE
BEGIN:VTIMEZONE
TZID:UTC
BEGIN:STANDARD
TZOFFSETFROM:+0000
TZOFFSETTO:+0000
TZNAME:UTC
DTSTART:20130101T000000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;VALUE=DATE:20251120
DTEND;VALUE=DATE:20251124
DTSTAMP:20250225T134923Z
CREATED:20250225T133527Z
LAST-MODIFIED:20250225T134923Z
UID:16866-1763596800-1763942399@www.zo-ii.com
SUMMARY:The Overkill 2025
DESCRIPTION:The Overkill is a playful art\, games and film festival focused on the impact of digital culture on our society. The festival showcases a selection of interactive and participative art installations\, indie/arthouse games\, presents an alternative film program\, experimental live performances and activities such as workshops\, network meet-ups\, talks\, hybrid symposium \nTheme 2025: Return to Dreamland\, From #CalmTok to Rest as Resistance \nIn 2025 following the progress of our reflection on play and activism\, in the context of a hyper productive society\, long conflicts\, climate catastrophes\, engulfing A.I\, we want to take the risk\, the counter intuitive move\, the challenge to stay in bed\, under the blanket\, heads in the pillow. If new technologies infiltrate our beds to transform it into data to be mined\, XR technologies\, video games and virtual environments are also relevant media when delving into dreamworlds. This new edition wants to be another chapter of resistance where we self-organise to wander\, dream\, let our subconscious meet\, invite our nightmares in… \nThe year program of Sickhouse and its main guest artists will be the leading process to develop the research and the selection for the festival.
URL:https://www.zo-ii.com/event/overkill-2025/
LOCATION:tba\, Enschede\, Netherlands
CATEGORIES:Curating,Europe,Netherlands
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20250514T190000
DTEND;TZID=UTC:20250518T020000
DTSTAMP:20250225T121324Z
CREATED:20250225T121324Z
LAST-MODIFIED:20250225T121324Z
UID:16859-1747249200-1747533600@www.zo-ii.com
SUMMARY:A MAZE. / Berlin 2025
DESCRIPTION:A MAZE. / Berlin is an international festival\, a platform for independent and arthouse games and explores the world and culture of playful media.\n\nA MAZE. / Berlin is back in 2025 for the 14th time\, bringing together the worldwide community of arthouse game developers\, artistic world builders\, digital artists and playful media creators. From May 14-17th 2025 the international Games and Playful Media Festival will take place in Silent Green and Panke Club (Berlin Wedding)\, and includes hybride components that connects the physical festival programme with the virtual world. \nA MAZE. invites artists and creatives from diverse fields to share their vision and projects\, exchange knowledge\, play\, connect\, and collaborate. A MAZE. represents and celebrates the new art movement\, made up of arthouse games\, artistic virtual reality\, and a playful media culture beyond the mainstream. \nTickets \nWebsite: https://2025.amaze-berlin.de
URL:https://www.zo-ii.com/event/maze-berlin-2025/
LOCATION:Silent Green\, Gerichtstraße 35\, Berlin\, 13347\, Germany
CATEGORIES:Curating,Europe
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2025/02/A-MAZE2025.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Atlantic/Azores:20241122T100000
DTEND;TZID=Atlantic/Azores:20241122T180000
DTSTAMP:20250224T172329Z
CREATED:20250224T172329Z
LAST-MODIFIED:20250224T172329Z
UID:16856-1732269600-1732298400@www.zo-ii.com
SUMMARY:The Overkill 2024 - Playful Friday
DESCRIPTION:Every year The Overkill hosts the Playful Friday to connect professionals around playful arts with the theme of the year and with each other. \nPlayful Friday – Curated by Zuraida Buter \nCome join us for a day with new friends\, playful and interactive sessions and exciting ideas & Insights. On this second day of the Overkill festival we will dive deeper into the themes of radical joy resistance with perspectives from international and local artists and gamemakers. Check out the full line-up with our wonderful speakers and their Playful Friday sessions below! \n10:00 – 10:30 (Play) Dough Resist with Zuraida Buter & Marie Janin \n10:30 – 11:30Sites of Resistance with Helen Kwok & Chad Toprak \n11:30 – 12:30 Playing with resistance imaginaries: a downpour micro-jam with Resistencia Videolúdica & Jugar Jueguitos \n12:30 – 13:30 BREAK \n13:30 – 14:00 A tiny talk about tiny toolswith Nathalie Lawhead \n14:00 – 14:45 sok-worlds\, sokpop and other sok-stories with Aran Koning \n14:45 – 15:15 Polished vs ‘Primitive’ – Resistance through multilingual visual styleswith Afra Willems \n15:15 – 16:00 (re-)Act through Playful Resistance in Digital Spaceswith Jisoo Lim \n16:00 – 16:15 BREAK \n16:15 – 17:15 Prototyping with Touch and Intimacy with Claire Kwong \n17:15 to 18:00 Playing The Quiet Yearwith Pablo Quarta \n\nDough Resist \nGet ready for the Playful Friday with us for a full and exciting day of interactive talks and playful sessions. Bring your coffee\, tea or other snacks of choice to the Vestzaktheater where curator Zuraida Buter and The Overkill festival director Marie Janin will welcome you to the Playful Friday. After introducing the themes of the festival we will have a short playdough session to explore radical joy resistance together. \nSites of Resistance – A Walk Through Narrm (Melbourne) \nJoin artist duo Helen Kwok & Chad Toprak as they host a walking tour around Narrm (Melbourne\, Australia) to visit various sites around the city\, interrogate their function as “public” spaces\, and how we can resist these spaces by playing\, performing\, or protesting in them. They will reflect on some of their own past playful projects\, and also highlight radical ways the local community have used the city as sites of political resistance. \nBio:\nHelen Kwok & Chad Toprak are an artist duo based in Narrm (Melbourne) who love to create experimental games\, playful installations\, alternative controllers\, and public art activations. Their projects often promote play amongst adults and children in provocative and unexpected ways. The duo have showcased their work in laneways\, street corners\, outdoor plazas\, riverside terraces\, empty warehouses\, libraries\, galleries\, museums\, and festivals across Australia and around the world. \nWebsites:\nhttps://helenkwok.net  & https://mr-chad.com \n\nPlaying With Resistance Imaginaries: A downpour micro-jam \n\n\nIn this mini-jam/micro-jam\, after a short tutorial on how to start making games from scratch with downpour\, we want people to try to create a game about resistance from the margins\, and the possibility of individual or collective performance. After allowing space and time to make our games in downpour\, we will come back together to discuss how we have reflected on identity in our games. We will also create a collaborative Drive folder so that each of us can upload our games and play each other’s games. \nBio: Jugar Juegitos and Resistència Videolúdica are two cultural anticapitalist collectives from Galicia and Catalonia dedicated to the reflection\, exhibition\, critique\, and connection of and around video games in our local communities. Our goal is to explore video games as cultural objects through an interdisciplinary lens. We have organized cultural activities such as the “Club de joc Wholesome” from Resistència Videolúdica and the “Jugar Jueguitos” exhibition from JugarJueguitos. \nwebsites : \nResistència Videolúdica & JugarJueguitos \nA Tiny Talk About Tiny Tools \n\n\nJoin Nathalie Lawhead for a short inspiring show-and-tell of tiny game engines and small tools! We will talk about the abundant space of small alternatives and the uses they have. \nBio: Nathalie Lawhead is an award-winning solo designer of interactive art and video games. They are passionate about the electronic world\, cyberspace\, broken systems\, the profound poetry of computer glitches\, error art\, desktop pets\, weird freeware\, and the beautiful existential horror of our digital realm. \nArtist’s website \n\n\n\n\nsok-worlds\, sokpop and other sok-stories \n\n\nAran will talk about sok-worlds: a game where you make and explore 3d collage worlds. Together with the audience he’ll explore weird\, funny and artsy sok-worlds! After a leisurely stroll in sok-worlds\, he’ll yap about how the way Sokpop operates has given him a lot of creative freedom! \nBio: Aran Koning is a game designer and part of Utrecht-based videogame collective Sokpop. They are best known for releasing a new game every month through their Patreon\, and they’ve made over 100 games since 2018! \nSokpop\nIG Sokpop: https://www.instagram.com/sokpopco\nWebsite: https://sokpop.co/ \nAran Koning\nIG Aran Koning: https://www.instagram.com/arankoning\nWebsite: http://www.aran-koning.com/ \nPolished vs ‘Primitive’ – Resistance through multilingual visual styles \n\n\nA brief talk about a big topic: how to (re)claim space in videogame development. Just like any other language\, visual styles impact power relations. This talk offers inspiration for and examples of independent and individual game designers who appropriate mainstream visual styles and introduce new and alternative visual styles to make themselves heard. \nBio : Afra Willems is an artist and researcher interested in videogame aesthetics. She works in Enschede at Saxion University of Applied Sciences for the research group Ethics & Technology and the Creative Media & Game Technologies course. \n(re-)Act through Playful Resistance in Digital Spaces with Jisoo Lim \n\n\nThis interactive talk\, “(re-)Act through Playful Resistance in Digital Spaces\,” provides guidance on incorporating playful elements into digital environments to foster activism and resistance. Participants will understand how to design interactive digital spaces that convey social messages in an engaging and creative manner. The session combines theoretical insights with small hands-on activities to create a unique approach to digital activism. \nwebsite’s artist \nPrototyping with Touch and Intimacy \n\n\nClaire Kwong will speak about her games which encourage people to move and touch. Then\, participants can explore new ways of playing with touch together! \nBio: Claire Kwong connects art and technology to make people move. She creates immersive environments using projection and motion capture. Her games encourage people to move\, communicate\, and touch. Claire aims to dramatize her own experiences and challenge social boundaries. She lives in New York City. \nWebsite: https://clairekwong.com\nIG: https://www.instagram.com/clairebkwong \nPlaying the Quiet Year \nIn this session\, Pablo Quarta (Atuel\, Matajuegos) will guide the audience through a collective and participatory game of The Quiet Year by Avery Alder. The Quiet Year is a storytelling and map-drawing game in which players take on the role of a community that is struggling to rebuild their home after a catastrophe. It is “part roleplaying game\, part cartographic poetry.” By drawing cards\, answering questions\, having conversations\, and sketching a map together\, everyone at the session will be able to take part in our game of The Quiet Year and embody the processes and dynamics of rebuilding and creating community after social collapse.
URL:https://www.zo-ii.com/event/overkill-2024-playful-friday/
LOCATION:Vestzaktheater\, Enschede\, Netherlands
CATEGORIES:Curating,Europe,Netherlands
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/Paris:20241120T190000
DTEND;TZID=Europe/Paris:20241124T170000
DTSTAMP:20250224T170857Z
CREATED:20250224T165853Z
LAST-MODIFIED:20250224T170857Z
UID:16849-1732129200-1732467600@www.zo-ii.com
SUMMARY:The Overkill 2024
DESCRIPTION:The Overkill is the playful festival celebrating indie and arthouse games\, interactive arts and alternative films within a cultural and social context. Interdisciplinary\, experimental and international\, The Overkill presents and welcomes game makers\, digital creators and playful artists from all over the world. Following a theme\, the festival tells a story\, connecting one piece to another and inviting visitors to engage into multiple worlds. \nThe festival explores its theme through the multiple voices of the artists presented and creates a space for the public to react and engage with one another. The festival presents immersive and interactive exhibitions\, film screenings\, a selection of workshops and talks and live performances. The festival is a space to play\, meet\, experience\, share and collaborate. \nThe Overkill 2024 is curated by Marie Janin and Aike Lütkemöller from Sickhouse alongside playful curator Zuraida Buter and artist researcher Erik Peters. \nTheme 2024: \nRadical Joy Resistance \nTriggered by a feeling of powerlessness in a world that seems wrapped in violence\, The Overkill festival is looking into the role of play within activism\, the place joy can take in times of great crisis and the power of pleasure in movement of resistance. The festival is wondering what are the (digital) tools\, the (virtual) places\, the encounters\, the (online) gatherings we can create to give each other courage and build new lines of defence. The program will create room for the voices that we don’t hear\, open its space for listening\, to speak up\, to share and try together.\nThe Overkill invites playful artists to engage with us in the troubles and help us activate disruptive movements\, may it be small\, loud\, temporary or transformative. \n—- \nThe Overkill festival takes place over several locations : \nPerformance factory\, Hall Zuid : Hoge Bothofstraat 39F\, 7511 ZA Enschede\nBlackBrick : Hoge Bothofstraat 31F\, 7511ZA Enschede (not yet on google maps)\nConcordia : Langestraat 56\, 7511 HC Enschede(film program of Friday and Saturday)\nVestzak theater : Walstraat 35\, 7511 GG Enschede(Playful Friday) \nWednesday 20 : Secret Gathering (on invite\, for participants and volunteers only)\nThursday 21 : Expo open + Official opening\nFriday 22 : Expo + Playful Friday with talks and workshops for students & professionals\nSaturday & Sunday 23 & 24 : Expo + activities for everyone \nProgram: \nExpo: \n\nFrom the Main Square – Pedro Harris\nNew Suns – Antigoni Tsagkaropoulou\nBetween – Claire Kwong\nDance Poem Revolution – Melanie Hoff\nharri kanta – Juliette Lizotte\nJoystick – Madison Bycroft\nMbombo: Dream Echoes – Sondi\nViolent Violins exposed – Babak Ahteshamipour\nClaiming Space – Questions Collective\nCasual Games for Protesters – Molleindustria & Harry Josephine Giles\nMarch Together – Simona Marioano\nPerfect World – Michael Overton Brown\nThe Bride Who Could Not Stop Crying – Afrah Shafiq\nThe New York Times Simulator – Molleindustria\nUm Al-Zaytoun – Rafif Kalantan & Ashraf Abi Said\nStatera – Randy Querreveld\, Rick van Leeuwen and Denis Dvorkovyy\nAtuel – Matajuegos\nAnarquia – Alberto Rico – presented by Jugar Juegitos and Resistència Videolúdica\nGay Boy – Paramo.Yermo – presented by Jugar Juegitos and Resistència Videolúdica\nOjancanu –  Dobra Studios – presented by Jugar Juegitos and Resistència Videolúdica\nTo all the rocks that raised me – Carlos Cortés García – presented by Jugar Juegitos and Resistència Videolúdica\nSplit your dirty adventure – Ronia – presented by Jugar Juegitos and Resistència Videolúdica\n\nWorkshops: \n\nConsensual Hacking – Melanie Hoff\nPlaying with the Master’s tool – Noam Yongrak Son\nWindwerk (Wind Works) – Question Collective\nLarping and Player Agency – Jana Romanova\nPlaying Protest Games – Jana Romanova\nZine Creating Session – Nathalie Lawhead\nSickfem\, Having Fun with Synthesizers – Jack Noise\n\nEvents / Performances \n\nOpening: March of Resistance\nResistance or the vindication of a collective right –  LASTESIS\nPulse Friction – RADVLAD\nPlayful Friday Curated by Zuraida Buter – see line-up here.\nUnfolding\, intergalactic yoga – Anne Fehres and Luke Conroy\n\n  \nOpening: \nThis year\, the start of The Overkill is a Happening\, a party\, a manifestation! through movement\, we take over the public space in a playful intervention.\nInspired by silly walks\, street raves\, children games & playful actions. We want to show ourselves\, in all our colours\, joy and diversity. For our voices to be heard. \nThe program starts with a performance from LAS TESIS in front of the city hall/Stadhuis. This sung choreography ‘Resistance\, Or The vindication Of A Collective Right’ is created and performed with a group of local women\, that worked together for 3 intensive days. Following\, we gather togther to march joyfully from the city center to the venue of the festival. Bring something noisy! We will gather in the Perfroamnce Factory\, where the exhibition and the music program are waiting for us after a few words of our curators team. \n18:00 – 19:00 – Performance LASTESIS voor het stadhuis Enschede ; Langestraat 24\, Enschede\n19:00 – 20:00 – March of Resistance van centrum naar Performance Factory (± 1 km)\n20:30 – 21:00 – Opening word at the Performance Factory (Hoge Bothofstraat 39F)\n21:30 to 23:30 – Exhibition & Live music (Galiens Show & Beter Leven) \nTickets
URL:https://www.zo-ii.com/event/overkill-2024/
LOCATION:Performance factory\, Hall Zuid\, Hoge Bothofstraat 39F\, Enschede\, Netherlands
CATEGORIES:Curating,Europe,Netherlands
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2025/02/TheOverkill2024Cover.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20240508
DTEND;VALUE=DATE:20240512
DTSTAMP:20230907T190741Z
CREATED:20230907T190741Z
LAST-MODIFIED:20230907T190741Z
UID:16817-1715126400-1715471999@www.zo-ii.com
SUMMARY:A MAZE. / Berlin 2024
DESCRIPTION:A MAZE. / Berlin is the annual arthouse games and playful media festival. A MAZE. / Berlin invites the globally diverse experimental and independent games and playful media scene to also explore the works of worldbuilders\, digital artists\, hybrid performers\, virtual musicians\, immersive theater and more playful creatives to Berlin: with the goal to connect\, to present and experience other works at the most inspiring festival on that behalf including talks\, conversations\, playformances and workshops – we are celebrating the new wave of video games making.
URL:https://www.zo-ii.com/event/maze-berlin-2024/
LOCATION:Silent Green\, Gerichtstraße 35\, Berlin\, 13347\, Germany
CATEGORIES:Curating,Europe
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2023/09/AMAZE2024CU.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20231115
DTEND;VALUE=DATE:20231120
DTSTAMP:20230907T185933Z
CREATED:20230907T185933Z
LAST-MODIFIED:20230907T185933Z
UID:16812-1700006400-1700438399@www.zo-ii.com
SUMMARY:The Overkill 2023
DESCRIPTION:The Overkill 2023 – Theme: The Outburst of the Digital Swamp \nWelcome to the Meta-swamp \nRather than draining the (digital)wetlands\, The Overkill wishes to design a route through its intoxicating everglades. Artists navigating through the post-digital now think of the swamp as a scape of hybridization\, material transformation\, monstrous mutation – a new space for agency. The swamp is the site inhabited by amphibious entities\, exiled variations of the self\, a liquefying space expanding on to different layers. The festival invites these hybrid and mixed media artists accustomed to the porous and dripping networks. Borrowing from memetic cultures\, cyber fashion\, slime aesthetics\, deflated ethno-futurisms\, 3D morphologies\, and syncretic fairy tales\, these networks are to be navigated in adventurous ways\, taking on a role and playing on new connections. \nAbout The Overkill Festival \nThe Overkill festival is a playful art festival celebrating art house video games\, interactive art and films as tools to engage in social challenges. The program of the festival regroups an exhibition\, workshops\, talks\, experimental live performances and screenings. In 2023 The Overkill festival is also the stage of a LARP (live action role play) that each visitor can be part of.The program brings local\, national and international artists and creators together and is curated by Aike Lütkemöller and Marie Janin from Sickhouse with the support of guest curator Kostis Stafylakis\, playful curator Zuraida Buter and artist researcher Erik Peters.The LARP is a co-creation of Kostis Stafylakis and Theo Triantafyllidis.
URL:https://www.zo-ii.com/event/overkill-2023/
LOCATION:tba\, Enschede\, Netherlands
CATEGORIES:Curating,Europe,Netherlands
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2023/09/TheOverkill2023.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20220916T190000
DTEND;TZID=UTC:20220918T170000
DTSTAMP:20220613T150735Z
CREATED:20220613T150100Z
LAST-MODIFIED:20220613T150735Z
UID:16558-1663354800-1663520400@www.zo-ii.com
SUMMARY:Playtime 20.22 - Brugge
DESCRIPTION:TBA
URL:https://www.zo-ii.com/event/playtime-20-22-brugge/
LOCATION:Stadsschouwburg Brugge\, Vlamingstraat 29\, Brugge\, Belgium
CATEGORIES:Curating,Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20220513
DTEND;VALUE=DATE:20220518
DTSTAMP:20220221T140917Z
CREATED:20220221T140917Z
LAST-MODIFIED:20220221T140917Z
UID:16538-1652400000-1652831999@www.zo-ii.com
SUMMARY:A MAZE. / Berlin 2022
DESCRIPTION:11th International Games and Playful Media Festival from May 13-17\, 2022\nA MAZE. / Berlin is back in 2022\, bringing together the worldwide community of arthouse game\ndevelopers\, artistic worldbuilders\, digital artists and playful media creators. \nFrom May 13-17th 2022 the international Games and Playful Media Festival will combine a digital programme in the A MAZE. /\nSPACE with a 1-day live event taking place in Silent Green and Panke Club (Berlin Wedding) on May 17th. \nFB Event: https://www.facebook.com/events/644563180204371 \nWebsite: https://2022.amaze-berlin.de/ \n 
URL:https://www.zo-ii.com/event/maze-berlin-2022/
LOCATION:Online
CATEGORIES:Curating,Europe
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2022/02/AMAZE2022.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200722
DTEND;VALUE=DATE:20200726
DTSTAMP:20200313T134855Z
CREATED:20200210T130845Z
LAST-MODIFIED:20200313T134855Z
UID:16448-1595376000-1595721599@www.zo-ii.com
SUMMARY:A MAZE. / Berlin 2020 [NEW DATES]
DESCRIPTION:Games\, Art & Playful Media festival
URL:https://www.zo-ii.com/event/maze-berlin-2020/
CATEGORIES:Curating,Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20180615
DTEND;VALUE=DATE:20180617
DTSTAMP:20190111T081446Z
CREATED:20160623T103501Z
LAST-MODIFIED:20190111T081446Z
UID:9062-1529020800-1529193599@www.zo-ii.com
SUMMARY:Playful Arts Festival 2018
DESCRIPTION:Playful Arts Festival presents 20+ (inter)national established and upcoming artists who stimulate social and playful interaction in their work. They will present their work in an exhibition\, a pop up programme and conversations. Through a symposium\, masterclasses and live workshops the festival offers a more in depth look at the 2018 theme (t)HERE & NOW. \nLine-up:\nALISTAIR AITCHESON • ROBIN BAUMGARTEN • S.L. CLARK • CLUB FANTASTICO • JAKOB LA COUR • DJ SCHURKENBIEFSTUK • CIE. WILLI DORNER • HANNES EGGER • ANDY FIELD • JANE FRIEDHOFF • DORON HIRSCH • HKU • BERTINE VAN HÖVELL & JAN WILLEM KAAGMAN • AURÉLIE D’INCAU • MAAIKE DE JONG • ADRIAAN DE JONGH & SYLVAIN TEGROEG • TOMO KIHARA • DANIEL LINSSEN • IAN MACLARTY • MOHA PROJECT • ANTHEA MOYS • NO MORE MONDAYS • PHOENIX PERRY & CHARLIE ANN PAGE • POWERHOOF • JENN SANDERCOCK • PAUL SCHMIDT • SOCIAL LABEL • ESTHER STEINKOGLER • MEREL STOLKER •  ALEX SULZ • TERRIFYING JELLYFISH • JAMES TRUJILLO • VERA TUSSING • MARLOEKE VAN DER VLUGT • RIEKE VOS • WEIRDBEARD
URL:https://www.zo-ii.com/event/playful-arts-festival-2018/
LOCATION:Werkwarenhuis\, Tramkade 24\, 's-Hertogenbosch\, Netherlands
CATEGORIES:Curating,Europe,Netherlands
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/Helsinki:20171213T190000
DTEND;TZID=Europe/Helsinki:20171213T223000
DTSTAMP:20171212T123349Z
CREATED:20171201T122943Z
LAST-MODIFIED:20171212T123349Z
UID:16073-1513191600-1513204200@www.zo-ii.com
SUMMARY:Playful Arts Sessions: Wanderlust
DESCRIPTION:Prepare yourself for a journey through the city by night and let your intuition be your guide.\nPlayful Arts Sessions is an exciting evening where you can get acquainted with leading and emerging artists at the intersection of visual arts\, performing arts and playful design.\n13 December 7PM-10.30PM: Two playful urban explorations with international artists Aïda Gomez\, Thom Kiraly and Sebastian Quack + aftertalk led by Michiel van de Weerthof (Soundtreks – Weerthof & Pagée).\n\nDrift Club\nThom Kiraly and Sebastian Quack will take you on a drift\, a playful way to collaboratively explore urban landscapes on foot and take a break from everyday life. Sometimes we move slow\, sometimes we move fast. The aim is to create a deep\, shared experience of exploration and discovery.\nGuy Debord\, founder of the Situationistische Internationale\, introduced the drifting idea in 1956 and has inspired many artists since. Kiraly en Quack have been drifting through cities all over Europe\, in all types of weather and all times of day. \nDrift Club website: http://driftclub.cc \nUrban Exploration\nThe second urban exploration will be guided by Aïda Gómez. Working with language games\, crossword puzzles and the playful replacement of social codes in our everyday environment\, Aïda Gómez finds a way of capturing and challenging the view of passersby\, turning them into playfellows in her self-appointed playgrounds in the streets of Madrid and Berlin. By placing posters with word search games on billboards\, weaving hearts into fences or playing Tetris with missing pieces in a subway station panelling\, the artist uses simple yet subversive techniques and what she calls non-violent materials to reveal hidden treasures. \nPROGRAM\n19.00 Doors open\n19.15 Drift Club – Thom Kiraly en Sebastian Quack*\n20.30 Urban exploration – Aïda Gomez*\n21.45 Conversations with the artists & the audience led by moderator Michiel van de Weerthof\n22.30 End \n* we start at Willem Twee but cannot know the exact location after that. Please be on time not to miss anything. \nLinks: \nFB event https://www.facebook.com/events/358684591222862/ \nPlayful Arts Website: http://playfulartsfestival.com/event/playful-arts-sessions-wanderlust/ \n  \n\nARTISTS\nAïda Gómez\nAïda works with language games\, crossword puzzles and the playful replacement of social codes in our everyday environment. This is how she captures and challenges the view of passersby. Turning them into playfellows in her self-appointed playgrounds\, in the streets of Madrid and Berlin.\nBy placing posters with word search games on billboards\, weaving hearts into fences or playing Tetris with missing pieces in a subway station panelling\, Aïda uses simple yet subversive techniques and what she calls non-violent materials to reveal hidden treasures.\nhttp://www.aidagomez.info/ \nSebastian Quack\nSebastian Quack is an artist\, game designer and curator working at the intersection of play\, participation and the politics of urban society. \nSebastian’s work is process-based and cooperative. Sebastian is a founding member of the network Invisible Playground and curates Playpublik\, an international festival for playful public spaces. He regularly teaches\, gives talks and consults organizations on how to engage playfully with the world around them. Sebastian lives in Berlin. \nSebastian has worked on a number of ground-breaking playful projects including Area/Code’s plundr\, the world’s first location-based PC game. Notable work with Invisible Playground has included projects for Victoria & Albert Museum\, HAU Theater\, Oerol Festival\, Metropolis Festival\, Aichi Triennale\, Urbane Künste Ruhr – and Turtle Wushu\, a game that involves a tiny turtle sitting on your hand.One of his newest projects\, Playful Commons\, explores what kind of licenses administrators and users of public spaces can agree on when it comes to allowing play to take place.\nhttp://sebastianquack.com/ \nThom Kiraly\nUsually tries to get people to play games through organizing events. He is also an occasional spoken word artist and poet. He lives in Malmö\, Sweden. \n\n  \n\nThe evening is an initiative by Playful Arts Festival\, a collaboration between playful culture curator Zuraida Buter (zo-ii) and art organization Wave of Tomorrow\, based in Willem Twee. \nWe gratefully thank the Willem Twee and the Municipality of ’s-Hertogenbosch for supporting the program. \nPhoto: Very First Bern Drift
URL:https://www.zo-ii.com/event/playful-arts-sessions-wanderlust/
LOCATION:WILLEM TWEE\, Boschdijkstraat 100\, 's-Hertogenbosch\, Netherlands
CATEGORIES:Curating,Europe,Netherlands
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2017/12/PlayfulArtsSessionsWanderlust.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/Paris:20170608T170000
DTEND;TZID=Europe/Paris:20170608T223000
DTSTAMP:20170603T142453Z
CREATED:20170122T162945Z
LAST-MODIFIED:20170603T142453Z
UID:15176-1496941200-1496961000@www.zo-ii.com
SUMMARY:Playful Arts Sessions #1
DESCRIPTION:Interactive Performance evening. \nPlayful Arts Sessions is an exciting evening where you can get acquainted with leading and emerging artists at the intersection of visual arts\, performing arts and playful design. Includes Dinner!\nDuring the first Playful Arts Sessions we dive into the work of artist duos The100Hands (NL)  and Louise Orwin & Eugenie Pastor (UK)\, who both playfully experiment with the relation between the artist and their audience. How far will we go in setting up and act in interactive experiences?\n\nDuring the first half of the evening we meet in a playful way during two performances and a tasteful dinner. During the second half of the evening we will speak with the artists under the guidance of expert moderator Jochem Naafs.\n\nTimetable: \n17.00  Doors open\n17.15   Start program\n17.30  The Loneliness of Crowds – Louise Orwin & Eugénie Pastor\n19.45  Dinner @ Hangop\n20.00 25Feet – the 100Hands\n21.15   Aftertalk with the artists and moderator Jochem Naafs \nTickets*: \n25 Euros: Two performances + dinner\n20 Euros: Two Performances + dinner ( = Early Bird until 18 May) \n*Tickets are for the whole evening including dinner. \n\nInteractive Performances:\nThe Loneliness of Crowds\nby Eugénie Pastor and Louise Orwin\n \nThe Loneliness of Crowds is an immersive experience for 1-2 blindfolded participants. During 10 minutes\, you will be involved in being in a festival environment. Complete with karaoke\, crowdsurfing\, shelter for rain and dancing. Afterwards you will give the same care to other participants. \n25Feet\nby The100Hands\nAt a distance of 25 feet (7.3m) and further people interact among each other mainly as viewers and performers. By placing the audience together with two performers in a square of 25ft2\, everyone – willingly or not – enters each others ‘social space’. From there begins the journey closer and closer\, into ‘personal’ and ‘intimate space’: areas where the most violent and intimate physical interactions happen. \n25 Feet is a sober\, effectively designed\, interactive dance performance about physical proximity and the dynamics between violence and intimacy\, that both happen on closest distance. \nThe Artists:\n\nThe100Hands:\nThe100Hands create interactive dance performances\, mostly site specific\, now and then staged in theaters.\nSince 2014 Jasper Džuki Jelen (NL/SI) and Mojra Vogelnik Škerlj (SI) combine their backgrounds in contemporary dance and architecture to create works that strongly relate to space. The movement vocabulary of this duo sources from partnering and martial arts and fuels an interest in the social\, interactive potential of physical performance formats.\nThe work of The100Hands is presented in many international festivals and is produced in Belgium\, Sweden\, Denmark and Egypt. Its human and physical approach speaks to a wide audience of all ages.\nhttps://the100hands.com/\n\nLouise Orwin (UK) is a live art artist\, researcher\, writer and performer. She has performed her work at various stages and festivals in the UK and beyond. Her work is characterized by brutality\, personal vulnerability and the involvement of the public in intimate experiences. In her work she focuses on the accidental encounter with a stranger. She plays with stereotypical views of the female in popular culture versus her own awkwardness. In her work practice\, she mixes the theatrical with everyday and interrogates the interaction between the creator and her audience.\nHttp://louiseorwin.com/ \nEugénie Pastor (UK) is an artist\, performer\, musician and theatre-maker\, based in London and originally from France. She’s an Associate Artist at Little Bulb Theatre since 2009 and co-devised and performed in many of the company’s award-winning shows\, including: Orpheus\, Squally Showers\, Operation Greenfield\, Sporadical\, and most of Little Bulb’s cabaret and band incarnations. \nShe’s also a freelance performer and theatre-maker\, and has collaborated with Tom Penn\, Edith Tankus\, Glen Neath and David Rosenberg\, and new circus companies Barely Methodical and Camille Boitel / L’Immédiat. Her work has been shown at Battersea Arts Centre\, Soho Theatre\, The Shed / National Theatre\, Salzburg Festival\, West Yorkshire Playhouse\, Millenium Centre Cardiff\, Bristol Old Vic\, Latitude and Wilderness Festivals\, among others.\nhttp://www.eugeniepastor.co.uk/ \nThe Moderator:\nJochem Naafs holds an MA in both New Media Studies and Theatre Studies. He is a lecturer\, researcher\, dramaturg and live artist based in Utrecht. As a lecturer he is affiliated to ArtEZ Bachelor of Dance and HKU Theatre. Furthermore he works as a researcher for HKU focussing on research in education and the opportunities of performative research in the arts. He is affiliated to three professorships: Performative Processes\, Art and Professionalisation and Research in Creative Practices. Previously he was affiliated to Utrecht University\, Honours Programme of ArtEZ Insitute of the Arts. He was guest lecturer at University of Hildesheim\, ArtEZ Dance Academy and Ghent University. \nAs a dramaturg he works and worked with Stut Theater\, theatre collective Powerboat\, directors Suzan Tolsma\, Joachim Robbrecht and Michael Pinchbeck\, choreographers Jack Gallagher\, Minke Elisa Brands\, Jessica van Rüschen and circus Diedom. He is one of the members of BIT dance dramaturgy\, a collective interested in contextualizing and sharing ideas about dance dramaturgy. He has created various (lecture) performances such as Minotaure! Minotaure\, c’est toi!! and Projecting on Der (kommende) Aufstand nach andcompany&Co. and the series Associative Writing and the lecture Performance. \nhttp://www.playfulperformance.nl/ \n—–\nPlayful Arts Sessions is organized by Playful Arts Festival\, a collaboration between Wave of Tomorrow and zo-ii. \nwww.playfulartsfestival.com \nThe Playful Arts Sessions in 2017 are supported by Willem Twee kunstruimte and Gemeente ‘s-Hertogenbosch. \n\nPractical information:\nJune 8\, 2017\nWillem Twee Artspace\nBoschdijkstraat 100 ’s-Hertogenbosch (NL)\nDoors open: 17:00\nStart program: 17.15\nEnd of program: 22.30\nEarly bird € 20\, – incl. dinner until May 18\nAfter that: € 25\,- incl. dinner \nTickets: https://www.willem-twee.nl/event/playful-arts-sessions/
URL:https://www.zo-ii.com/event/playful-arts-sessions-1/
LOCATION:WILLEM TWEE\, Boschdijkstraat 100\, 's-Hertogenbosch\, Netherlands
CATEGORIES:Curating,Europe,Netherlands,Organizing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20160910T120000
DTEND;TZID=UTC:20160910T190000
DTSTAMP:20161013T173605Z
CREATED:20160901T171718Z
LAST-MODIFIED:20161013T173605Z
UID:9260-1473508800-1473534000@www.zo-ii.com
SUMMARY:Incubate Arcade 2016: Conversations_
DESCRIPTION:Join the Incubate Arcade artists in conversation! \nIncubate Arcade explores intimacy\, weird interfaces and the work by female indie devs in an exhibition with 35+ games & installations. \nSeveral of the artists are present and we’re going to explore the themes further with them through workshops\, panels and talks on 10 September. \n10 September 2016 12:00 – 19:00\nLanguage: English\nDe NWE Vorst\nPart of Incubate Arcade (8 – 11 September): http://incubate.org/269/Arcade\nTickets at the door €5 (also access to the exhibition)\n\n \n// WORKSHOPS//\n12:00 – 13:45 Workshop – Human Chain: Using Bodies to Make a Circuit (in English) – Kaho Abe (USA) https://www.facebook.com/events/325319984525449/ \n14:00 – 15:45 Workshop:\nWhat Does Sound Effect/Affect? (in English) – Pinar Temiz (NL) https://www.facebook.com/events/1113528285407658/ \n/// TALKS / PANELS ///\n16:00 – 16:30 Panel: \nDutch Game Industry with: Alessandra van Otterlo\, Eline Muijres\, Berendine Venemans\, Marieke Verbiesen – What does the Dutch game industry look like? The panelist all made their mark one way or another in the Dutch game industry. We will learn more about their work and thoughts about the past & future of the Dutch game industry \n16:30 – 17:00 Talks\nCelia Pearce – The Journey of the CLITar\nJohannes Folsgaard – Playing with Intimacy\nMarie LeBlanc Flanagan – Coding & journey into games. \n17:00 – 17:30 Panel: Game Artists: Liselore Goedhart\, Aïda de Ridder\, Isabella Koelman – These Dutch game artists will tell us about their work\, inspirations and challenges of making art for games. \n17:30 – 18:00 Talks\nMarieke Verbiesen – Using games & interactivity in participatory art\nLisa Rombout – The Body as Controller\nVolker Morawe – Alternative interfaces as art practice \n18:30 – 19:00 Panel: Experimental (Game) Design – Perspectives from Abroad with: Celia Pearce\, Phoenix Perry\, Johannes Følsgaard\, Kaho Abe. After hearing from Dutch designers\, what are the experiences from abroad? Our international guests will join us to talk about their work and perspectives. \nHost: Zuraida Buter – Zo-ii: http://www.zo-ii.com/ \nSpeakers:\nKaho Abe – http://kahoabe.net/\nKaho Abe is a game designer and media artist based in NYC interested in improving social and personal experiences through the use of technology\, fashion and games. She is currently the Artist in Residence at the NYU Game Innovation Lab\, where she designs and builds games with custom controllers with the hope to bring people together face to face. Some of her notable projects include Hit Me!\, Mary Mack 5000 and Ninja Shadow Warrior. More recently she has been exploring the possibilities of Costumes as Game Controllers. \nPinar Temiz – Soundlings – http://www.pnrtmz.com/\nPinar Temiz is a curious\, thinker-doer person who loves to learn and experiment. As a sound designer / artist with music background she is motivated by the possible experiences one can create\, enhance & communicate by enabling the ear. Having a wide range of interests and past works\, currently she specializes herelf in interactive & spatial audio. Her work ranges from commercial sound design projects to art works that require an interactive touch. \nMarieke Verbiesen – http://marieke.nu/\nMarieke Verbiesen creates interactive works & animations based on B-Movies\, Computergames and Science Fiction Fenonoma\, Marieke blends the use of obsolete technology like old computerhardware and super8 film with new technologies such as interactive interfaces and motiontracking. \nCelia Pearce\, Northeastern University Boston / IndieCade – http://cpandfriends.com/\nCelia Pearce is a game designer\, artist\, author\, curator\, teacher\, and researcher specializing in multiplayer gaming and virtual worlds\, independent\, art\, and alternative game genres\, as well as games and gender. She currently holds a position as Associate Professor of Game Design at Northeastern University in Boston\, and is the co-founder and Festival Chair of IndieCade\, an international independent game festival and showcase series. Dr. Pearce began designing interactive attractions and exhibitions in 1983\, and has held academic appointments since 1998. \nMarie Claire Leblanc Flanagan\nMarie Claire LeBlanc Flanagan moved to Berlin one year ago to make experimental games. In the past year she has made *Auscault* a facial recognition/biosignal experience that allows you to play another person’s emotions as an instrument; *Other Hands* a VR experience exploring the permanence of a person’s virtual choices on their physical body; *Closer* a computer vision game that uses two people’s moving bodies as a shared single controller; and *TexTiles*\, an award-winning game at the Wikimedia Free Knowledge Game Jam. \nMarie is the founder of Wyrd Arts Initiatives\, a nationwide nonprofit dedicated to encouraging\, documenting\, and connecting creative expression across Canada. She is the Editor-in-Chief of Weird Canada\, a website that celebrates and documents do-it-yourself\, experimental\, and emerging music\, books\, ideas\, and art. \nLiselore Goedhart – Lizzywanders – lizzywanders.com\nLiselore Goedhart (lizzywanders) is an independent illustrator and game developer based in Utrecht\, The Netherlands. She’s worked on games such as Nott Won’t Sleep (iPad)\, Sound Shapes (PS Vita/PS3) and Sentree (mobile). Currently she’s developing Remembering\, an audio-centric exploration game for VR with a team of creatives and she’s designing UI icons for Guerrilla Games’ new game Horizon: Zero Dawn.\nShe’s also working on her own game The Aardvark and the Manatee\, where you play as a Manatee\, who’s in love with an Aardvark. During Super Game Jam\, a documentary series filmed in 2014\, she developed SimAntics in 48 hours with Tom Francis. SimAntics is a two-player competitive anteater simulator. The game is playable here at Incubate Arcade! \nLisa Rombout – Creative Coding Amsterdam – http://lisaevelyn.com/\nLisa Rombout is a human specimen interested in quite a lot of things. A few of her interests include neuroscience\, creative coding\, cyborgs\, virtual reality\, regular reality\, literature\, spoken-word\, art\, theater\, hiking\, knowing a lot about coffee and the human brain (and pretending to know a lot about everything else)\, making the world more absurdistic\, making up words like ‘absurdistic’\, staring in empty space while daydreaming\, cats\, blue panda bears\, fairytales\, whiskey and writing about all the things I pretend to know about. \nIsabella Koelman – http://isabellakoelman.com/\nIsabella Koelman recently graduated from the University of the Arts Utrecht (HKU) with a master’s degree in Game Art and currently working as Game Artist at MediaMonks.\nHer passion has always been bringing ideas to life by drawing and painting. She has a broad experience within the field of 2D art\, from concept art to logo’s to animations. She always try to develop her skills further and right now she is specializing herself in the field of Visual Development for animation and games which she enjoys the most.\nShe has worked as an art intern for Guerrilla Games (Killzone Shadowfall and the new IP)\, Triumph Studios (Age of Wonders 3)\, Mediamonks Games and Xform Studios. \nPhoenix Perry – CodeLiberation http://phoenixperry.com/\nPhoenix Perry creates physical games and user experiences. Her work looks for opportunities to bring people together to raise awareness of our collective interconnectivity. A consummate advocate for women in game development\, she founded Code Liberation Foundation. \nJohannes Følsgaard – Smooch Station \nVolker Morawe – //////////fur////. http://www.fursr.com/\nVolker Morawe is an Cologne and Amsterdam based artist and apparatus expert. In 2001 he founded together with Tilman Reiff the artist duo //////////fur////. For more than 10 years he creates multi-sensory artefacts related to the construction and social aspects of computer game culture. His interactive installations combine game-logic\, media criticism\, apparatus parody and childhood memories into engaging man-machine experiences\, oftentimes altering the view on the relationship between man and technology. Beside the main artistic question of alternative user interface humor\, group experience and hormones are the key points of his work. \nEline Muijres – Communication Manager – Dutch Game Garden http://elinemuijres.com/\nEline Muijres is a Communications Manager at Dutch Game Garden\, supporting starting game studios. She previously worked at Game Oven and Monogon on Bounden\, Jelly Reef\, and Interloper\, doing PR\, marketing\, and production. She loves to play unique\, weird\, or experimental indie games\, and let everyone know about them. \nAlessandra van Otterlo – Soops / Control Magazine / Control Conference. https://soops.net/\nAlessandra is a freelancer with years of experience in the games industry. In the past\, she has worked for a Dutch independent games publisher\, the Festival of Games and the Dutch Games Association. Currently\, she is the owner of Control Magazine and works for various other companies.\nAlessandra is initiator of the Amsterdam Game Borrel\, the Dutch GDC Vault Night and the GDC Student Grant. She is working on other ideas and events to support the Dutch games industry\, all based on the principle of combining strength and resources to get things done. \nBerendine Venemans – Designer – Guerrilla Games\nBerendine Venemans is a Game Designer\, working at Guerrilla Games on Horizon: Zero Dawn. Starting out as a Visual Art student at the NHTV\, she now has 3\,5 years of Triple-A industry experience. Titles such as Killzone: Shadow Fall\, Watch Dogs and Horizon have given her the experience in the realms of Level Design\, Enemy Design and Quest Design. She’s passionate about giving the player a very immersive experience and is exploring how natural human curiosity can be sparked to enhance the gaming experience. Her personal design motto is to create cool game experiences with as fewingredients as possible. Less is definitely more! \nAïda de Ridder: Wispfire – http://www.aidaderidder.com/\nAïda de Ridder is a self taught artist living in the Netherlands. Her passion is creating striking visuals\, and she loves working on creative projects with a team. She is one of the founders of the indie game studio Wispfire where she is currently working on the 3D point and click adventure game Herald. Most of all she enjoys spending her hours in the “flow” of drawing and seeing something out of her imagination come to life.
URL:https://www.zo-ii.com/event/incubate-arcade-2016-conversations_/
LOCATION:De NWE Vorst\, WillemII-straat 49\, Tilburg
CATEGORIES:Curating,Europe,Speaker
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2016/10/IncuArcadeConversations.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160908
DTEND;VALUE=DATE:20160912
DTSTAMP:20161013T163202Z
CREATED:20160623T102011Z
LAST-MODIFIED:20161013T163202Z
UID:9055-1473292800-1473638399@www.zo-ii.com
SUMMARY:Incubate Arcade 2016
DESCRIPTION:Ever thought of your body as a game controller? The alternative controller movement is picking up steam in the independent game developer community. A game where your clothing functions as a controller to a chicken simulation that has you peck corn off of a computer screen; Incubate Arcade invites the worlds most inventive and creative game developers to show you how their non-traditional games can bring people together and foster intimacy.  \nThis year Incubate offers a broad range of interactive installations\, games and workshops from game developers all over the world. During Incubate Arcade theater De NWE Vorst will be transformed into a playable exhibition with a selection of the best creative indie games. \nThe themes of this year will be Women in Games and The New Intimacy. The New Intimacy focuses on the rise of alternative ways to interact with the screen and experimental approaches to experience a game while playing together. With Women in Games we are inviting women who have contributed to the games industry to show their work and tell about their experiences with making games. \nIncubate Arcade is curated by Zuraida Buter (zo-ii) and Martijn Verhallen (Reverse Landfill). \n  \nINCUBATE ARCADE:\nTheatre De NWE Vorst Willem ll straat 49\, Tilburg\nThursday September 8th – Sunday September 11th \nOpening Hours:\nThursday 16:00 – 22:00\nFriday 12:00 – 22:00\nSaturday 12:00 – 22:00\nSunday 12:00 – 20:00 \nPrice:\nAdults: €5\,-\nChilderen up to 11: Free\nFree entrance for ticket holders of the Incubate festival. \nTickets are available at the door! \nSPECIAL PROGRAMME ON SEPTEMBER 10:\nWorkshops \n12:00 – 13:45 Workshop:\nHuman Chain: Using Bodies to make a Circuit (in English) – Kaho Abe (USA) \n14:00 – 15:45 Workshop:\nWhat Does Sound Effect/Affect? (in English) – Pinar Temiz (NL) \nTalks / Panels\n16:00 – 16:30 Panel: Dutch Game Industry\n16:30 – 17:00 Talks (3 x 10 min)\n17:00 – 17:30 Panel: Game Artists\n17:30 – 18:00 Talks (3 x 10 min)\n18:30 – 19:00 Panel: Experimental Game Design – Perspectives from Abroad \nSPECIAL PROGRAMME ON SEPTEMBER 11:\n12:00 – 20:00 Virtual Reality Demonstration with multiple games like ‘Tilt Brush‘\, a spatial 3D painting experience. \nPANEL/ SPEAKER LINE-UP:\nKaho Abe (USA)\nPhoenix Perry (USA / UK)\nCelia Pearce (USA)\nLiselore Goedhart (NL)\nAida de Ridder (NL)\nAlessandra van Otterlo (NL)\nMarieke Verbiesen (NL)\nEline Muijres (NL)\nJohannes Folsgaard (DK) \n  \nFor more information find us on Facebook. \n\nEXHIBITORS:\nHug Gods by Shalev Moran\n \nLine Wobbler by Robin Baumgarten\n \nPainStation by //////////fur//// (Volker Morawe and Tilman Reiff) \nCLITar by Celia Pearce and UCLA voidLab \nHomies by Sam Sheffield \nGet on Top by Bennett Foddy and Douglas Wilson  \nFluc by DREAMFEEL\n \nHotaru\, The Lightning Bug Game by Kabo Abe\n \nBeakBeak by Aran Koning\n \nROFL Pillar by Lucky Frame\n \nPalimpseste by Lechantducygne \nWhite Lilly by Charlotte Madelon  \nBeyond Eyes by Sherida Halatoe \n  \nXYZ by Marieke Verbiesen and Martijn Verhallen\nCunt Touch This by Copenhagen Game Collective (Sabine Harrer\, Ida Marie Toft\, Raimund Schumacher and Andrea Hasellager) \n \nNo Pain No Gain by Loic Perillier\, Tom Victor\, Tim Guthmann and Pierre \n  \nIn Tune by Jessica Rose Marcotte and Zachary Miller\nSmooch Station by Johannes Følsgaard\, Lise Ivanouw\, Anne Clausen and raghaaav \nSacramento by Dziff \nTengami by NyamNyam / Jennifer\nSimAntics by Liselore Goedhart and Tom Francis \nPerfect Woman by Lea Schoenfelder and Peter Lu \n  \nZINE FAIR LADY by MorganSea  \n  \n  \nHathor Lumina by Elaine Gusella  \nMagnetize Me by Morten Mygind\, Lena Mechtchanova\, Amani Naseem\, Giacomo Neri\, Patrick Jarnfelt \nCloser by Marie Claire LeBlanc Flanagan \n  \nBeglitched by Hexecutable (Jenny and Alec)\nSlam City Oracles by Jane Friedhoff \nTetrageddon Games by Nathalie Lawhead \nFamiliar by Julieta Lombardelli \nDear Leader by Anna Kipnis and team \n  \nEvita Sempai by Florencia Rumpel \n \nDream Interaction by Laura Palavecino and Andres Martin Britos \nThe hole story – Karen Xu\, Ivy Wooldridge\, Serena Rusboldt\, Cassia Haralson\, Samantha Ho\, Huaning Wang\, Samantha L.\, Avery Johnson \nInterfectorem (Act1) – Avalon Brevik\, Izzy Penston\, Lucia Plymale\, Summer \nBlubBlub: Quest of the Blob – Team BlubBlub \n  \nThis project was realized with the generous support of The Art of Impact. \n \n  \nSpecial thanks to: \n \nPixelles (Montreal) \n \nGame on! El arte en juego \n\nCode Liberation \n \nGirls Make Games
URL:https://www.zo-ii.com/event/incubate-arcade-2016/
LOCATION:De NWE Vorst\, WillemII-straat 49\, Tilburg
CATEGORIES:Curating,Europe,Netherlands
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2016/06/IncubateArcade2016.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160603
DTEND;VALUE=DATE:20160604
DTSTAMP:20160408T130222Z
CREATED:20160408T130143Z
LAST-MODIFIED:20160408T130222Z
UID:8976-1464912000-1464998399@www.zo-ii.com
SUMMARY:Playful Arts Sessions 2016
DESCRIPTION:A one day event where we will explore playful arts that are still in development. \nMore info soon.
URL:https://www.zo-ii.com/event/playful-arts-sessions-2016/
LOCATION:Willem II Fabriek\, ‘s-Hertogenbosch
CATEGORIES:Curating,Europe,Netherlands,Organizing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20160409T230000
DTEND;TZID=UTC:20160410T033000
DTSTAMP:20160408T131635Z
CREATED:20160328T130902Z
LAST-MODIFIED:20160408T131635Z
UID:8981-1460242800-1460259000@www.zo-ii.com
SUMMARY:FAQ W2N8
DESCRIPTION:Electronic Music Festival FAQ Festival collaboration with Playful Arts Festival for the Saturday night line-up mixing music and visual/ playful arts. \nFacebook: https://www.facebook.com/events/244900439177969/\nWebsite: http://www.faqfestival.nl/?cat=18 \nMusic: \nAardvarck x Steven de Peven (Rednose Distrikt)\nLegowelt\nElias Mazian\nAwanto3 (Rushhour\, Dekmantel)\nSpatial Collective\nBenn Rogue\nSugarbelly  \nPlayful Arts:\nFlowtools by Matthias Oostrik\nSoundodger+ – Studio Bean\nMaze of the Minotaur – Joël Vegt
URL:https://www.zo-ii.com/event/faq-w2n8/
LOCATION:W2 Poppodium\, Boschveldweg 473\, 's-Hertogenbosch\, Netherlands
CATEGORIES:Curating,Netherlands
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20150516T200000
DTEND;TZID=UTC:20150517T010000
DTSTAMP:20150401T084452Z
CREATED:20150226T122852Z
LAST-MODIFIED:20150401T084452Z
UID:8645-1431806400-1431824400@www.zo-ii.com
SUMMARY:PAF Play in the Dark @ SHINE festival
DESCRIPTION:Playful Arts Festival presents Play in the Dark at SHINE festival 2015. \nPlay in the Dark is an evening with playful installations and experiences that play with light one way or the other. \nLine-up: \n\n\nAlejandra Huerta and Jara López: Air Match;  \n\n\nCardboarders: Wajang workshop;  \n\n\nStudio Bean: Soundodger;  \n\n\nPhilip Ehrmann: Weeping Angels. \n\nMore TBA\n\n——- \n\nPAF Play in the Dark FB Event\nSHINE Website: http://www.boschshine.nl/\nShine on Facebook\n\n————- \nPlayful Arts Festival is an initiative of zo-ii & Wave of Tomorrow \nSHINE Festival is a new festival taking place in Den Bosch\, Netherlands. SHINE presents a wide selection of monumental installations\, playful interactive art\, short and long film\, animations\, art games\, music\, food & drinks\, inspired by Jheronimus Bosch’ triptych The Garden of Earthly Delights.
URL:https://www.zo-ii.com/event/paf-play-dark-shine-festival/
LOCATION:Paleiskwartier\, 's-Hertogenbosch\, Netherlands
CATEGORIES:Curating,Europe,Netherlands,Partner
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2015/02/PAFatSHINEFBEvent.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20150429T160000
DTEND;TZID=UTC:20150430T230000
DTSTAMP:20150422T010500Z
CREATED:20150401T140912Z
LAST-MODIFIED:20150422T010500Z
UID:8709-1430323200-1430434800@www.zo-ii.com
SUMMARY:New Gamegrounds 2015
DESCRIPTION:New Gamegrounds at De Brakke Grond is a minifestival on games\, theater and the ‘tyranny of the creator’. \nCollaboration between De Brakke Grond\, Playful Arts Festival\, zo-ii\, SETUP and DeBuren \nDuring this two-day festival\, game developers\, interactive artists and theatre-makers will investigate the role of interactivity in games and theatre. Each day will start with workshops\, game sessions and performances\, and will continue with lectures on urban nudging and other topics in the evening. \nFull line-up see: https://www.brakkegrond.nl/programma/1984/New_Gamegrounds/. \nJoin the Playful Jam!\nJoin us in creating playful works during the New Gamegrounds playful jam at the Brakke Grond on 29 & 30 April 2015. \n\nMore info: https://www.brakkegrond.nl/informatie/playful_jam_New_Gamegrounds_hack_play/\nSign up: http://goo.gl/forms/CH3lBnZBbn
URL:https://www.zo-ii.com/event/new-gamegrounds-2015/
LOCATION:De Brakke Grond\, Amsterdam \, Netherlands
CATEGORIES:Curating,Europe,Netherlands,Organizing
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2015/04/NewGamegroundsFBevent.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140920T150000
DTEND;TZID=UTC:20140920T180000
DTSTAMP:20140907T215533Z
CREATED:20140907T214737Z
LAST-MODIFIED:20140907T215533Z
UID:8461-1411225200-1411236000@www.zo-ii.com
SUMMARY:Incubate Arcade Live 2014
DESCRIPTION:Inviting spectators and players to Incubate Arcade Live\, meet composers of game soundtracks. Experience the games on a big screen while the composers play the soundtracks live.\nIncubate Arcade Live is a live event at theatre De NWE Vorst where composers of game audio/ soundtracks accompany live play sessions of the respective games.\n Visitors can play games at De NWE Vorst on a screen with the size of 6 by 4 meter. The composers of the original soundtracks will recreate these tracks live while the game is being played. \nLive soundtracks by the composers:\n15.00 – 16.00 ‘ibb and obb’ – Kettel plays his soundtrack live for the first time with an introduction by game designer Richard Boeser\n 16.00 – 17.00 ‘Proteus’ / ‘Panoramical’ – With a live soundtrack by David Kanaga\n 17.00 – 18.00 ‘Icefishing V’ – With a live soundtrack by Nate Gallardo \nDuring the breaks\, visitors will be able to play Bounden and JS Joust live. \nOrganisation\nIncubate is a cutting edge indie culture festival. The festival features games for the first time as part of the festival line-up this year.\n Incubate Arcade and Incubate Arcade Live are curated & organised by zo-ii and WOT in collaboration with Incubate.
URL:https://www.zo-ii.com/event/incubate-arcade-live-2014/
LOCATION:De NWE Vorst\, WillemII-straat 49\, Tilburg
CATEGORIES:Curating,Europe,Netherlands,Organizing
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140915
DTEND;VALUE=DATE:20140922
DTSTAMP:20140921T095854Z
CREATED:20140717T014008Z
LAST-MODIFIED:20140921T095854Z
UID:7966-1410739200-1411343999@www.zo-ii.com
SUMMARY:Incubate Arcade 2014: Music & Games
DESCRIPTION:Playful Arts Festival founders Wave of Tomorrow and zo-ii partner up with Incubate in Tilburg to bring music and games to the internationally renowned cutting edge culture festival. \nExhibited Games:\n \n\nFract\nIcefishing V\nMemory of a Broken Dimension\nSoundself\nRemembering\n140\nJohann Sebastian Joust\nBounden\nCave! Cave! Deus Videt\nPanoramical\nSoundodger\nProteus\nPulse\nBeatbuddy\nKarmaflow: The Rock Opera Videogame \nSound Shapes \nKeyboard Mandala.\n\n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n 
URL:https://www.zo-ii.com/event/incubate-2014-music-games/
LOCATION:Incubate Arcade\, Willem II Straat 4\, Tilburg
CATEGORIES:Curating,Europe,Netherlands,Organizing,Partner
END:VEVENT
END:VCALENDAR