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X-WR-CALNAME:Zo-ii - Playful Arts &amp; Game Curation
X-ORIGINAL-URL:https://www.zo-ii.com
X-WR-CALDESC:Events for Zo-ii - Playful Arts &amp; Game Curation
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TZID:UTC
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TZOFFSETFROM:+0000
TZOFFSETTO:+0000
TZNAME:UTC
DTSTART:20130101T000000
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BEGIN:VEVENT
DTSTART;VALUE=DATE:20141003
DTEND;VALUE=DATE:20141006
DTSTAMP:20140818T225628Z
CREATED:20140812T224833Z
LAST-MODIFIED:20140818T225628Z
UID:8375-1412294400-1412553599@www.zo-ii.com
SUMMARY:Playpublik Kraków 2014
DESCRIPTION:Festival for Playful Public Spaces in Kraków\, Poland. Curated by Invisible Playground. \nTheme: Momentary States \nFrom the website: \n\nTake a moment and consider your world as a playground. Think of the busy intersection you cross every day and the building you live in. The majestic church or the shady bar you might visit on the weekend. Follow a path from the corner of the web you think only you know about to your town’s public square and back. Go to work\, if you can. Talk to a loved one on the phone. Walk from the Yoga studio to your favorite very old museum\, then stop by the logistics center that sends you your packages and\, finally\, jump! All the way to mars (or parliament\, or prison). \nThere’s something happening on every part of the playground\, isn’t there?\nBut are you in on the game? \nThis fall\, a new version of Playpublik will take place in Kraków\, Poland. Initiated by Goethe-Institut Krakau as part of the project SPIELTRIEB! and curated by Invisible Playground\, the festival celebrates\, explores\, questions – in public\, through play – what it means to live together in our shared world. Yes\, really: as adults who play. \nWe don’t know about you\, but we are not so sure about public space anymore. What it’s for\, what we want from it\, where to find it. Same goes for privacy. Who knows the rules and systems that govern how we communicate\, commute\, work\, play\, love? \nBut we do know this: Together we can make new rules and enter different states\, at least for a moment. We can feel them\, test them\, know about them\, discuss them. Let’s look at ourselves\, each other and the surrounding world from inside them\, then decide if we want to throw away or keep them. Anyone can do it\, and it’s fun! \nA great way to do this is by playing\, making\, and talking about games. This is why Playpublik consists of three formats: Games\, Workshops\, and Conversations. \n\nOpen Call for projects. Submission Deadline extended to 17 August 2014.
URL:https://www.zo-ii.com/event/playpublik-krakow-2014/
LOCATION:Public Space Kraków\, Kraków\, Poland
CATEGORIES:Europe,WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20141002
DTEND;VALUE=DATE:20141013
DTSTAMP:20140820T140037Z
CREATED:20140820T135539Z
LAST-MODIFIED:20140820T140037Z
UID:8399-1412208000-1413158399@www.zo-ii.com
SUMMARY:Festival GAMERZ 10
DESCRIPTION:Multimedia Arts Festival – Exhibition\, performances\, meet-ups. \nOfficial Website: http://www.festival-gamerz.com \nFrom the Lab GAMERZ website: \n\nExhibition :\nFondation Vasarely : Exposition Copie Copains Club [ Agente Doble – Arnaud Cohen – Djeff – Agnès De Cayeux – Guillaume Constantin – Joëlle Bitton – Sandra Aubry & Sébastien Bourg – Grégoire Lauvin – Nicolas Sassoon – Annie Abrahams – Emmanuel Laflamme – Annabelle Ameline – Carine Klonowski ] – Guillaume Stagnaro – Paul Destieu – Isabelle Arvers – Georgie Roxbie Smith – Angela Washko – Anita Fontaine – Art of Failure – Yro\, Bernard Szajner\, Jesse Lucas & Erwan Raguenes – Lucien Gaudion\nGalerie Susini : Olivier Morvan\nEcole Supérieure d’Art : Sandra et Gaspard Bébié-Valérian – Kim Asendorf – FAT LAB – Minsu Kim – Radio Grenouille / Promenades Sonores – Adelin Schweitzer\nSeconde Nature : François Lejault \nPerformances :\nFondation Vasarely : Choeur Tac-til\nEcole Superieure d’Art : Nicolas Maigret – Pacific Princess – Cøntinuum – Arnaud Rivière\nSeconde Nature : Jankenpopp – Sugarcraft – Prism – Why Am I Mr Pink? & l’Amateur
URL:https://www.zo-ii.com/event/festival-gamerz-10/
LOCATION:tba\, Aix-en-Provence\, France
CATEGORIES:Europe,WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140927T190000
DTEND;TZID=UTC:20140928T020000
DTSTAMP:20140820T121654Z
CREATED:20140820T121654Z
LAST-MODIFIED:20140820T121654Z
UID:8394-1411844400-1411869600@www.zo-ii.com
SUMMARY:Wild Rumpus #6
DESCRIPTION:Indie Video Game Night Time Roughhousing. \nTickets: http://wildrumpus6.eventbrite.com/
URL:https://www.zo-ii.com/event/wild-rumpus-6/
LOCATION:Bl-NK\, 37 East Rd\, London\, United Kingdom
CATEGORIES:Europe,WishIWasGoing
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2014/08/WildRumpus6.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140925
DTEND;VALUE=DATE:20140927
DTSTAMP:20140925T103853Z
CREATED:20140703T011959Z
LAST-MODIFIED:20140925T103853Z
UID:7963-1411603200-1411775999@www.zo-ii.com
SUMMARY:INDIGO 2014
DESCRIPTION:Showcase for Dutch indie games organized by Dutch Game Garden. \nDeadline for game submission: 4 August 23:59. \n\nNews item with submission deadline. (in Dutch)\nNews item (English)\n\nFrom the website: \n\nDutch Game Garden presents 32 new games by developers from the Netherlands at their yearly INDIGO showcase. \nAmong the games are RIVE\, the new game from Two Tribes\, Swords & Soldiers 2 by Ronimo Games and Abbey Games’ Renowned Explorers. There is plenty of room for newcomers as well\, such as Penarium by Self Made Miracle and Action Henk from RageSquid. \nThis marks the fifth anniversary of the INDIGO showcase\, and we made sure to leave room for games that are just a little bit different. One example is Tile Drifter\, which is controlled by squeezing a pillow. Visitors can also play the newest version of the Oculus Rift virtual reality helmet and there will be several narrative games on display that blur the line between film and games. Apart from that\, there will be plenty of action\, adventure\, puzzle\, strategy and platform games\, as well as local multiplayer games for two\, three or four players. \nINDIGO is free to visit on Thursday September 25th from 12 PM until 5 PM and on Friday September 26th from 12 PM until 10 PM at is TivoliVredenburg in the city of Utrecht\, hall Cloud 9.
URL:https://www.zo-ii.com/event/indigo-2014/
LOCATION:TivoliVredenburg\, Vredenburgkade 11\, Utrecht\, Netherlands
CATEGORIES:Europe,Netherlands
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2014/07/INDIGO2014.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140920T150000
DTEND;TZID=UTC:20140920T180000
DTSTAMP:20140907T215533Z
CREATED:20140907T214737Z
LAST-MODIFIED:20140907T215533Z
UID:8461-1411225200-1411236000@www.zo-ii.com
SUMMARY:Incubate Arcade Live 2014
DESCRIPTION:Inviting spectators and players to Incubate Arcade Live\, meet composers of game soundtracks. Experience the games on a big screen while the composers play the soundtracks live.\nIncubate Arcade Live is a live event at theatre De NWE Vorst where composers of game audio/ soundtracks accompany live play sessions of the respective games.\n Visitors can play games at De NWE Vorst on a screen with the size of 6 by 4 meter. The composers of the original soundtracks will recreate these tracks live while the game is being played. \nLive soundtracks by the composers:\n15.00 – 16.00 ‘ibb and obb’ – Kettel plays his soundtrack live for the first time with an introduction by game designer Richard Boeser\n 16.00 – 17.00 ‘Proteus’ / ‘Panoramical’ – With a live soundtrack by David Kanaga\n 17.00 – 18.00 ‘Icefishing V’ – With a live soundtrack by Nate Gallardo \nDuring the breaks\, visitors will be able to play Bounden and JS Joust live. \nOrganisation\nIncubate is a cutting edge indie culture festival. The festival features games for the first time as part of the festival line-up this year.\n Incubate Arcade and Incubate Arcade Live are curated & organised by zo-ii and WOT in collaboration with Incubate.
URL:https://www.zo-ii.com/event/incubate-arcade-live-2014/
LOCATION:De NWE Vorst\, WillemII-straat 49\, Tilburg
CATEGORIES:Curating,Europe,Netherlands,Organizing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140919T190000
DTEND;TZID=UTC:20140921T190000
DTSTAMP:20140907T212310Z
CREATED:20140907T212310Z
LAST-MODIFIED:20140907T212310Z
UID:8458-1411153200-1411326000@www.zo-ii.com
SUMMARY:No Quarter 2014
DESCRIPTION:Fifth annual No Quarter Exhibition. \nhttp://gamecenter.nyu.edu/event/no-quarter-exhibition \nFeaturing four new games from established and emerging independent game developers\, this year’s show will be hosted at the new Waka Waka space in the Lower East Side in Manhattan. \nTHE GAMES\nThis year’s No Quarter will feature four new games by veteran and rising New York stars: \nDog Park by Kevin Cancienne\nA local multiplayer dog-em-up! Become a dog as you chase\, wrestle\, cavort and gambol with other players in a chaotic struggle to have as much fun as you can. \nSlam City Oracles by Jane Friedhoff\nA dance apocalypse simulator! Part Katamari\, part Slave of God\, and part Rampage\, SCO is about dancing so hard you tear down a city in the process. \nConsentacle by Naomi Clark\nA card game for two players about trust\, communication\, sex\, and non-standard body parts. \nCorporate Vandals by Shawn Allen\nA fast paced turf warfare game using stickers on a board to spread your brand across the city of East Fulton (aka Beatdown City) and gain street cred.
URL:https://www.zo-ii.com/event/quarter-2014/
LOCATION:Waka Waka\, 26 Clinton St. \, New York\, NY 10002\, United States
CATEGORIES:WishIWasGoing
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2014/09/NYU-NoQuarter.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140919
DTEND;VALUE=DATE:20140922
DTSTAMP:20140826T082132Z
CREATED:20140826T081717Z
LAST-MODIFIED:20140826T082132Z
UID:8436-1411084800-1411343999@www.zo-ii.com
SUMMARY:gameZfestival 2.0 (2014)
DESCRIPTION:Games and game design festival in Zurich. \n\n\ngameZfestival is a festival for game design and games. The initial Festival was all about game mechanics.  This year’s dominant topic is “play together”. The first video games were all multiplayer games\, from Spacewar and TennisForTwo to Pong. The game was the Tabula Rasa that featured odd rules. With Breakout the opponent was replaced by levels. And video games ignited the second stage and developed further on. Today\, the multiplayer is back in all its variants: Playing together in the living room or over the Internet in MMOS. \nHighlights of this year are: Dutch designer Joost van Dongen\, who has developed the extraordinary Multiplayer game Awesomenauts for Ronimo Games. The Canada Swiss Daniel Lutz\, who produced the game Hitman Go  for Square Enix in Montreal. The Swede Krister Karlsson with a revival of an Amiga Game of 1993 and the London German Reiner Knizia as trendsetting inventor of board and card games. \n\n\n“Play Together” addresses the phenomenon in various ways. The exhibition “1st vs. Multiplayer” shows the evolution through the decades of game design\, from Pong to Altered Beast. The program features three days with talks\, panel discussions and OpenMics. Friday is dedicated to the game arcades and the 80s and 90s games. Saturday immerses you in the indie scene. And on Sunday\, we proceed to the classic multiplayer of board games. One thing is clear: It’s always about multiplayer game mechanics and that does not necessarily just mean “play against each other”. An exception however is planned too: Saturday afternoon is all about the topic Selfie game. And there is even an award for the weirdest #Selfiegame14. \nFestival programme \ngameZfestival 2.0 is three days of talks\, international guests\, panel discussions and OpenMics on the topic “Play Together!”. The exhibition “1st vs. Multiplayer” is open daily\, admission is free. Friday evening is dedicated to the videogame arcade and the 80s/90s games. Saturday is the day for the indie scene and a multiplayer night. And on Sunday we continue with hybrid games and the question of transfer of board game to online game or app. \n  \n\n\n\nWebsite: http://www.gamezfestival.ch/\nTwitter: @gamezfestival\nFB Event
URL:https://www.zo-ii.com/event/gamezfestival-2-0-2014/
LOCATION:Kunstraum Walcheturm\, Kanonengasse 20\, Zurich\, Switzerland
CATEGORIES:Europe,WishIWasGoing
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2014/08/GameZfestivalZurich2014.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140918
DTEND;VALUE=DATE:20140925
DTSTAMP:20140717T014738Z
CREATED:20140702T014144Z
LAST-MODIFIED:20140717T014738Z
UID:7969-1410998400-1411603199@www.zo-ii.com
SUMMARY:Fantastic Arcade 2014
DESCRIPTION:From the website: \n\nFantastic Arcade is a specially selected power-pack of videogames presented during the first week of Fantastic Fest (Sept 18th – 21st)  with accompanying tournaments\, events\, opportunities to meet the creators\, and custom old-school arcade cabinets built for the ‘arcadiest’ of the bunch. All the games selected will be accessible to both festival attendees and the general public for free\, in a casual (if rarely ‘relaxed’) atmosphere of comraderie and love for games.
URL:https://www.zo-ii.com/event/fantastic-arcade-2014/
LOCATION:Alamo Drafthouse\, Austin\, TX\, United States
CATEGORIES:WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140918
DTEND;VALUE=DATE:20140922
DTSTAMP:20140820T134059Z
CREATED:20140816T133133Z
LAST-MODIFIED:20140820T134059Z
UID:8391-1410998400-1411343999@www.zo-ii.com
SUMMARY:Ludicious 2014
DESCRIPTION:Zürich Game Festival. \nFrom the press release: \n\n\n\nFrom 18 to 21 September 2014 the first edition of Ludicious – Zurich Game Festival will turn the town into the computer game industry meeting point for innovative emerging talents. From 19 September 2014 a varied programme will also be offered for interested members of the public. Special highlights of the three-day festival include the awards for the festival’s «International Competition» and «Student Competition». In addition the Swiss Game Developers Association (SGDA) will present the «Swiss Game Award» during the festival. The opening of the third «Call for Projects: Swiss Games 2014/2015» of the Swiss Arts Council Pro Helvetia will form a further highlight.  \nAs the first European game festival Ludicious\, based on the Zurich Kasernenareal\, is explicitly committed to promoting new talent and location development. The balanced programme containing competitions\, pitches and matchmaking sessions between young developers and industry representatives makes the festival economically relevant\, institutionalises interaction and enables important contacts to be made. \nWebsite: http://www.ludicious.ch/\n Twitter: @LudiciousFest
URL:https://www.zo-ii.com/event/ludicious-2014/
LOCATION:tba\, Enschede\, Netherlands
CATEGORIES:Europe,WishIWasGoing
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2014/08/LudiciousHeader2014.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140915
DTEND;VALUE=DATE:20140922
DTSTAMP:20140921T095854Z
CREATED:20140717T014008Z
LAST-MODIFIED:20140921T095854Z
UID:7966-1410739200-1411343999@www.zo-ii.com
SUMMARY:Incubate Arcade 2014: Music & Games
DESCRIPTION:Playful Arts Festival founders Wave of Tomorrow and zo-ii partner up with Incubate in Tilburg to bring music and games to the internationally renowned cutting edge culture festival. \nExhibited Games:\n \n\nFract\nIcefishing V\nMemory of a Broken Dimension\nSoundself\nRemembering\n140\nJohann Sebastian Joust\nBounden\nCave! Cave! Deus Videt\nPanoramical\nSoundodger\nProteus\nPulse\nBeatbuddy\nKarmaflow: The Rock Opera Videogame \nSound Shapes \nKeyboard Mandala.\n\n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n  \n 
URL:https://www.zo-ii.com/event/incubate-2014-music-games/
LOCATION:Incubate Arcade\, Willem II Straat 4\, Tilburg
CATEGORIES:Curating,Europe,Netherlands,Organizing,Partner
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140912T190000
DTEND;TZID=UTC:20140913T010000
DTSTAMP:20140914T094157Z
CREATED:20140901T092838Z
LAST-MODIFIED:20140914T094157Z
UID:8476-1410548400-1410570000@www.zo-ii.com
SUMMARY:XOXO Arcade 2014
DESCRIPTION:XOXO Festival features XOXO Arcade: \n“Play some of the best of the modern indie gaming scene\, with a focus on experimental multiplayer games\, and meet the designers who made them.” \nLine-up: \n\nQuadrilateral Cowboy\nMusclecat Showdown\nKiller Queen\neleVR\nBennett Foddy’s Speed Chess\nTenya Wanya Teens\nClose Castles\nNight in the Woods\nPanoramical\nPlease Don’t\, Spacedog!
URL:https://www.zo-ii.com/event/xoxo-arcade-2014/
LOCATION:Yale Union\, 800 SE 10th Ave\, Portland\, United States
CATEGORIES:North-America,WishIWasGoing
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2014/09/xoxoarcade.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140912T133000
DTEND;TZID=UTC:20140912T170000
DTSTAMP:20140825T150929Z
CREATED:20140825T150929Z
LAST-MODIFIED:20140825T150929Z
UID:8419-1410528600-1410541200@www.zo-ii.com
SUMMARY:STRP Scene 1: The Game is On
DESCRIPTION:Afternoon about development of games\, online and in public space. Games will be researched from different perspectives: entertainment\, science and sociology. \nSpeakers among others: IJsfontein\, Hubbub. Launch MU Play & Learn. Launch urban game developed by Hubbub.
URL:https://www.zo-ii.com/event/strp-scene-1-game/
LOCATION:MU Ruimte | Strijp-S\, Eindhoven\, Netherlands
CATEGORIES:Attending,Europe,Netherlands,Speaker
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2014/08/STRPscene1_2014.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140911
DTEND;VALUE=DATE:20140915
DTSTAMP:20140820T142202Z
CREATED:20140607T111751Z
LAST-MODIFIED:20140820T142202Z
UID:2683-1410393600-1410739199@www.zo-ii.com
SUMMARY:Inish Spraoi
DESCRIPTION:[vc_row row_seperator=”no-seperator” top=”25px” bottom=”70px”][vc_column][vc_column_text]“The Irish Games Community welcomes you to come\, chill and hang out on an Island. Switch off your computer and think and talk about games differently for a while. Stress-less activities\, open sessions and a rad setting\, for a small and cosy weekend of rediscovery. Also\, tea.” \nFB Event: https://www.facebook.com/events/507913632648318 \nWebsite: http://www.inisspraoi.org \n\nPotential events include: \n– “Race for the Ferry”\, Thursday \nTry to make it to the Ferry on time\, 6.45pm\, to make it to the island. This is important! \n– Improvisation Workshop \nIntroductory workshop covering the basics of improvisation including teamwork\, being in the moment\, spontaneity\, storytelling etc. Aimed at complete beginners. \n– Bike Geotagging \n Rent some bikes and find the Island’s geocaches. \n– Yoga & Meditation \nA one hour yoga session in the morning. Outdoors if possible\, light stretching\, movement and meditation. Will also contain a few occult oddments to keep you on your toes. Beginners welcome. \n– Friday afternoon tea\, movie and boardgames. \nIncluding “The Ickle Inish Netrunner tournament “ \n– “The Late Late Show” \nEvening of BBQ\, and story telling after the 9pm watershed. \n – Found material jam \nGo to the east beach or elsewhere and comb for new materials for an unplugged jam later in the day. \n – “Inish talk” \nA 2 hour unconference under the sun. Anyone can submit to talk or listen. \n – Photo Thunderdome \nEveryone takes photos all weekend but you may only enter one photo into THE THUNDERDOME. Winner gets a round of high fives from everybody. Many photos enter one photo leaves! \n – Close of the festival \nIncluding a post-dinner session of folk and physical games\, and even some late night games such as Weeping Angels. \n\n[/vc_column_text][/vc_column][/vc_row]
URL:https://www.zo-ii.com/event/inish-spraoi/
LOCATION:Inishbofin Island\, Connacht\, Ireland
CATEGORIES:Europe,WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140910T093000
DTEND;TZID=UTC:20140910T170000
DTSTAMP:20140820T140824Z
CREATED:20140820T140824Z
LAST-MODIFIED:20140820T140824Z
UID:8402-1410341400-1410368400@www.zo-ii.com
SUMMARY:European Women in Games Conference 2014
DESCRIPTION:European Women in Games Conference + Awards. Your Future in Games. \nTickets. \nFrom the FB Event: \n\nThe fourth annual European Women in Games Conference is to take place on Wednesday 10th September at London South Bank University. \nThe theme of this year’s conference is “Your future in games.” The programme will feature a range of current topics including setting up your own games company\, games industry career advice to how to encourage more school children to consider a career in the games industry. \nAs last year\, the day’s conference will comprise a mix of keynote speeches\, panel discussions and the European Women in Games Hall of Fame Awards and a Forum for HR Managers. \nThe line-up of speakers and panellists will reflect the diverse talent that exists in the games industry. Key note speakers will include Emma Mulqueeny\, the founder of Rewired State and Young Rewired State and a Commissioner for the Speaker’s Commission on Digital Democracy and Andrew Webber\, Marketing Director – Audience Acquisition at Microsoft. \n24 speakers have so far confirmed. More speakers and panellists will be announced over the coming weeks. \nConference partners include Creative England\, IGDA\, TIGA and BAFTA \nThe European Women in Games Conference is an inclusive event for both men and women games\, technology and media professionals. \nEarly bird tickets are now available at only £20 until 28 August. Reserve your ticket today at http://ewigconference2014.eventbrite.com/ \nThe conference starts at 9.30am until 5.00pm with sponsored drinks until 6.30pm. Registration starts at 8.45am. \nUse Twitter hashtag #ewigconf \n\nFrom the website: \n\nEuropean Women in Games Conference features: \nKeynotes: \nKeynote speakers include Emma Mulqueeny\, the founder of Rewired State and Young Rewired State and a Commissioner for the Speaker’s Commission on Digital Democracy and Andrew Webber\, Marketing Director – Audience Acquisition at Microsoft. \nPanels: \nPanel 1 “Making your own games – setting up your own company” \nChair: Anna Marsh\, Founder\, Lady Shotgun Games. \nJaspal Sohal\, Head of Games\, Creative England. \nKevin Osbourn\, CEO & Founder\, MeWe360 \nNatalie Griffith\, Founder PressSpace. \nElaine Reynolds\, CEO\, Simteractive. \nAnna Mansi\, Head of Certification\, British Film Institute. \n\nPanel 2 “Getting a job in the games industry is the first objective.”  \nChair: Siobhan Thomas\, London South Bank University. \nSitara Shefta\, Associate Producer\, & Holly Martin\, 2D Artist\, Sumo Digital (presentation). \nJess Hyland\, Character Artist \nRomana Ramzan\,  Lecturer in Game Design\, Glasgow Caledonian University. \nCarina McLane\, Programme Leader\, University of the West of England. \nTracy McGarrigan\, PR Manager\, Green Man Gaming \n\nPanel 3 “Building a career in the games industry.”  \nChair: Cathy Campos\, Founder Panache PR. \nTina Merry \, Group Development Director\, EA Ghost Games (presentation). \nLiz Wyle\, Head of Studio\, NaturalMotion. \nAlice Guy\, Founder\, Paperseven Games. \nVivien Dollinger\, Development Director\, Deep Silver Games. \nJon Hare\, Sensible Software & Tower Studios. \n\nPanel 4 “Reaching the Next Generation – how to attract school children into the games industry.” \nChair: Marie-Claire Isaaman\, Norwich University of the Arts. \nKim Blake\, Former UKIE Head of Games Ambassadors. \nJackie Tetley\, Senior Designer\, nDreams & Games Ambassador. \nTim Hunter\, Director of Learning & Events\, BAFTA \nLucy Prebble\, Playwright and Journalist \nRosie Ball\, Producer\, Walt Disney Company. \n\nOther conference features… \nEuropean Women in Games Hall of Fame – Award ceremony now in its fourth year! \nHR Managers Forum  –  A separate event targeted at the UK’s leading games industry HR Managers running for 2 hours after the first morning break.  An agenda has been created with specialist speakers to bolster the knowledge of HR professionals in the front line of spreading best practice in the games industry.
URL:https://www.zo-ii.com/event/european-women-games-conference-2014/
LOCATION:London South Bank University\, London\, United Kingdom
CATEGORIES:Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140910
DTEND;VALUE=DATE:20140914
DTSTAMP:20140825T123904Z
CREATED:20140825T123904Z
LAST-MODIFIED:20140825T123904Z
UID:8428-1410307200-1410652799@www.zo-ii.com
SUMMARY:A MAZE. / Johannesburg 2014
DESCRIPTION:Independent Games and Playful Media festival \n\n“For the third year A MAZE. is welcoming african and international game developers\, digital artists\, forward thinkers\, entrepreneurs\, and digital activists in Johannesburg to exchange tools\, skills and ideas in the fields of independent games and playful media.” \nThis year A MAZE. / Johannesburg is becoming part of the umbrella event Fak’ugesi\, which is funded and organized by the University of the Witswaterrand. \nThe goal of A MAZE. is to create an annual evolving international platform for African and European media artists and independent game developers. The festival opens up a playground for everyone who wants to experience creative expression with code\, play and technology. A MAZE. provides a three day program packed with talks\, panel discussions\, independent games\, interactive installations\, workshops\, performances\, concerts and parties. \nA MAZE. / Johannesburg 2014 is presented in partnership with the Wits Digital Arts and Kalashnikovv Gallery\, in collaboration with Cascade_ZA\, a production by onedotzero funded by the British Council. The event is co-funded by the European Union in South Africa and supported by Goethe-Institut in Johannesburg and the Swedish Institute.
URL:https://www.zo-ii.com/event/a-maze-johannesburg-2014/
LOCATION:the iClub\, Johannesburg\, South Africa
CATEGORIES:WishIWasGoing
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2014/08/AMAZe_Johannesburg2014.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140910
DTEND;VALUE=DATE:20140912
DTSTAMP:20140818T160114Z
CREATED:20140818T160114Z
LAST-MODIFIED:20140818T160114Z
UID:8357-1410307200-1410479999@www.zo-ii.com
SUMMARY:Playable City 2014
DESCRIPTION:Playable City conference 2014: Making the City Playable. \nFrom the website: \n\nFrom Stockholm’s Piano Staircase to Bogota’s traffic mimes\, a global movement of unusual city interventions is taking shape\, using playfulness to connect people to each other and the places they live and work. We call it Playable City. On 10 and 11 September 2014\, we are bringing together a brilliant group of thinkers\, makers\, planners and civil disobedients\, to look at cities as playable places and ask how we make and unmake our future cities? \nThe Playable City is a people-centred counterpoint to the notion of the Smart City\, a gateway to a city where serendipity\, hospitality and openness are key. Public narratives around technology-driven cities often feature a fear of isolation\, that community and conversation will be rendered extinct. \nWatershed’s Playable City programme features an international award and global programme of labs\, commissions and workshops\, with projects using technology to connect people to each other and their surroundings. By offering permission to play we effect change – encouraging citizens to re-imagine and re-configure their city’s services\, places and stories. \nThe two day conference will feature playful interventions\, lots of room for networking\, debate and discussion\, an academic track\, some artist commissions and the unveiling of Shadowing\, the 2014 Award. \n\n\nWebsite: http://www.watershed.co.uk/playablecity/conference14/
URL:https://www.zo-ii.com/event/playable-city-2014/
LOCATION:Watershed\, Bristol\, United Kingdom
CATEGORIES:Europe,WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140906T140000
DTEND;TZID=UTC:20140906T235500
DTSTAMP:20140901T120107Z
CREATED:20140901T115554Z
LAST-MODIFIED:20140901T120107Z
UID:8448-1410012000-1410047700@www.zo-ii.com
SUMMARY:Bit Bash 2014
DESCRIPTION:Bit Bash – Chicago’s Indie Game Festival \n\nBit Bash is Chicago’s first interactive arts festival showcasing an international collection of lesser-known but undeniably culturally significant video games. \nLocal game developers have carefully selected over 30 unique titles — games you can play with a controller\, games you play with friends\, games you can hold in your hand\, games with custom built controllers\, and even rare arcade cabinets. \nStarting at 2pm\, we offer a relaxing environment for all audiences to try new\, interactive experiences. At 7pm\, Bit Bash transforms into an all-out party with live music\, new games\, and beer from Arcade Brewery for attendees of age.* \n\nWebsite: http://bitbashchicago.com \nhttps://player.vimeo.com/video/102605861 \nArt Bash: \n\nArt Bash is an art show celebrating video games and their cultural impact. We’ve invited artists\, designers\, and anyone who loves video games to present their work in a curated gallery at Bit Bash.
URL:https://www.zo-ii.com/event/bit-bash-2014/
LOCATION:Threadless\, 1260 W Madison Street\, Chicago\, United States
CATEGORIES:North-America
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140830
DTEND;VALUE=DATE:20140902
DTSTAMP:20140901T092231Z
CREATED:20140815T082932Z
LAST-MODIFIED:20140901T092231Z
UID:8444-1409356800-1409615999@www.zo-ii.com
SUMMARY:Bumbercade 2014
DESCRIPTION:Game exhibit at Bumbershoot 2014. \nCurated by Sam Machkovech \nFrom ’80s arcades to modern smartphones\, games have existed in enough varied\, sustained forms to prove commonplace for an audience as broad as Bumbershoot’s. Still\, as in most creative mediums\, gaming’s more artistic efforts haven’t proven as popular or well-known. Bumbercade will celebrate multiple styles of new-wave gaming to enlighten and enthrall the medium’s uninitiated. At the exhibit\, traditional\, arcade-style games will provide immediate thrills with refreshing new spins on gaming’s old tropes\, while more ambitious titles will showcase a wide range of visual and narrative risk-taking. \nWebsite: http://bumbershoot.org/lineup/artist/bumbercade/
URL:https://www.zo-ii.com/event/bumbercade-2014/
LOCATION:Seattle Center\, Seattle\, United States
CATEGORIES:North-America
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2014/09/Bumbershoot_Bumbercade2014.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140826T170000
DTEND;TZID=UTC:20140826T183000
DTSTAMP:20140825T164037Z
CREATED:20140815T091344Z
LAST-MODIFIED:20140825T164037Z
UID:8387-1409072400-1409077800@www.zo-ii.com
SUMMARY:Super Game Jam Screening NL
DESCRIPTION:SUPER GAME JAM is a documentary series about making video games in 48 hours. Created by Daniel Oliveira Carneiro and Bram Ruiter.  \nThe first four episodes will be screened at film theatre ‘t Hoogt in Utrecht\, the Netherlands\, followed by Utrecht Indie Meetup. \nTickets for the screening available via ‘t Hoogt website or at the door.
URL:https://www.zo-ii.com/event/super-game-jam-screening-nl/
LOCATION:‘t Hoogt\, Hoogt 4\, Utrecht\, Netherlands
CATEGORIES:Europe,Netherlands
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2014/08/SuperGameJamLogo.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140818T150000
DTEND;TZID=UTC:20140818T200000
DTSTAMP:20140818T164148Z
CREATED:20140801T163412Z
LAST-MODIFIED:20140818T164148Z
UID:8360-1408374000-1408392000@www.zo-ii.com
SUMMARY:OtherPlace 2014
DESCRIPTION:Otherplace is an experimental game and play event in Malmö\, Sweden. \nFrom the website: \n\nOtherplace explores the boundaries between fiction and reality\, the playful and the serious. Games have the ability to engage us in conceptual worlds that exist in parallell\, and at times seem to expand beyond reality. Play can disrupt our every day activities\, offer us alternatives to the filters with which we comprehend our realities and let us see old places in a new light. The goal with the event is to allow the local creative activities be mirrored out in the streets\, and to have Malmö citizens take space in the public room. \nThe event is centered around the gallery at Industrigatan 20\, and will be active between 15 and 20. Participation is free\, and even if the main target group is young adults\, all ages are of course welcome! \nAt the event you will be able to experience urban play in the old industrial area\, participate in experimental and playful interaction in the gallery\, create simple games and controls in the DIY spot\, enjoy illustrated art and play games centered around food\, to mentioned some of the activities.
URL:https://www.zo-ii.com/event/other-place-2014/
LOCATION:Norra Sorgenfri\, Malmö\, Sweden
CATEGORIES:Europe,WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140812T161500
DTEND;TZID=UTC:20140812T171500
DTSTAMP:20140725T124424Z
CREATED:20140725T124424Z
LAST-MODIFIED:20140725T124424Z
UID:8105-1407860100-1407863700@www.zo-ii.com
SUMMARY:#1ReasontoBe Panel | GDC Europe 2014
DESCRIPTION:The #1ReasonToBe panel makes its GDC Europe debut this year with a rapid\, fun microtalk-style celebration and exploration of what it means to be a woman in games\, European style. Each panelist will share their experience\, its highs and lows\, and explore a vision for a future industry that is inclusive for everyone. The session will be hosted by Brenda Romero (Game Designer & Program Director\, Romero Games/UC Santa Cruz) and Leigh Alexander (Editor at Large\, Gamasutra); Panelists include Auriea Harvey\, (Co-Founder\, Tale of Tales)\, Zuraida Buter (Curator and Events Organizer\, Playful Arts Festival/Global Game Jam)\, Henrike “Riker” Lode (Art and Biz Development\, Machineers) and Siobhan Reddy (Studio Director\, Media Molecule). (Gamasutra announcement) \nOffenbachsaal\, 1st Level \nSpeakers\nLeigh Alexander  |  Editor-at-Large\, Gamasutra | Moderator \nZuraida Buter  |  Playful Culture Curator\, zo-ii | Speaker \nAuriea Harvey  |  Co-Founder\, Tale of Tales | Speaker \nAnnakaisa Kultima  |  Games Researcher\, University of Tampere | Speaker \nHenrike aka Riker Lode  |  Art and Biz Development\, Machineers | Speaker \nSiobhan Reddy  |  Studio Director\, Media Molecule | Speaker \nBrenda Romero  |  Game Designer & Program Director\, Romero Games/UC Santa Cruz | Moderator \n\n\nBios\nLeigh Alexander: \nLeigh Alexander is a widely-published journalist and critic on video games and the people who make and play them. As editor-at-large for leading industry site Gamasutra\, she contributes editorial\, interviews and trend analysis. Her monthly column in Edge magazine focuses on cultural issues facing the games space\, she regularly contributes to Kotaku and Polygon\, and her work has appeared in Slate\, The Atlantic\, The New Inquiry\, The Guardian\, the New Statesman\, NYLON\, the Columbia Journalism Review and numerous other outlets. She frequently speaks at events on topics like design culture\, inclusivity and games for social good. \nZuraida Buter \nZuraida Buter is a playful culture curator at her company zo-ii\, as well as Executive Director of Global Game Jam\, where she leads the team that organizes Global Game Jam worldwide. In the past Zuraida initiated and co-organised the annual popular Dutch indie game showcase festival INDIGO. Among her current initiatives are Playful Arts Festival (co-founder) in the Netherlands\, Women in Games NL (WiGNL – initiator) and the Playful Culture project. She organises & curates indie events\, game jams and exhibitions in the field of play- and game development and beyond. As a curator she dedicates herself to recording\, documenting and showcasing the shifts\, changes and highlights of games as a medium\, often acting as a bridge between communities. She frequently speaks about playful culture\, game jams and collaboration at conferences and festivals worldwide. In 2013 she received the European Women In Games EA Award for Achievement and Innovation and in 2014 she was nominated for the Ambassador Award at Microsoft’s Women in Gaming Awards. \nAuriea Harvey \nAuriea Harvey (USA/BE) Is one half of independent game studio Tale of Tales based in Ghent\, Belgium. In 1999 she left the USA for good. For over 10 years she has made games with Michael Samyn such as The Path\, The Graveyard\, The Endless Forest and the upcoming narrative game Sunset. Auriea’s talk\, Hide and Seek. Verstoppertje. Nascondino\, will be an exploration of representation\, immigration\, visibility and invisibility; in art\, video games and her personal experience. Is culture shock a creative force? Is femininity only the domain of women? How can video games help us understand one another better? \nAnnakaisa Kultima \ntba \nHenrike Lode \nHenrike was one of the three students at the IT University of Copenhagen to develop Machineers as a Masters degree project. Machineers is a puzzle adventure for children from 8 – 14 years and puzzle gamers of all ages. \nSiobhan Reddy \nSiobhan Reddy is studio director at Media Molecule\, the band of creative minds behind the hugely successful and innovative LittleBigPlanet game franchise. Cultivating an early fascination with fanzines\, technology\, pop-culture\, and entertainment led to her first job at Spike Wireless. When she relocated at age 18 from native Australia to the UK\, Siobhan entered the games industry as a production assistant at Perfect Entertainment on DiscWorld Noir. By 1999 she had joined Criterion Games as producer\, where she consistently shipped high quality titles\, including Burnout 3 and Burnout 4. In 2006\, seeking a new challenge and the opportunity to be part of a close-knit and creative team\, Siobhan joined the newly founded Media Molecule\, to work alongside directors Mark Healey\, Alex Evans\, Dave Smith\, Kareem Ettouney\, and Chris Lee. Together\, the small studio would go on to do big things\, including winning dozens of awards for LittleBigPlanet 1 and 2. In 2011\, Media Molecule took the step to being a 2 project studio. The first of these was announced in 2012: it is the studios first Vita project\, Tearaway\, and it continues Media Molecule’s focus on creative gaming and getting people making things. The second project is still secret squirrels. \nBrenda Romero \nBrenda Romero is an award-winning game designer\, Fulbright scholar\, entrepreneur\, artist\, writer and creative director who entered the video game industry in 1981. Brenda has worked with a variety of digital game companies as a game designer\, creative director or consultant\, including Atari\, Sir-tech Software\, Electronic Arts and numerous companies in the social and mobile space. She is presently the program director of UC Santa Cruz’s Master’s in Games & Playable Media Program\, co-founder / chief executive officer of Loot Drop\, a casual game company\, and an independent game developer at Romero Games\, LLC. Brenda has extensive experience in PC\, console and casual gaming. She is a 2014 Fulbright Scholar\, and the recipient of the 2013 Women in Games Lifetime Achievement Award awarded by Microsoft. Romero was previously a nominee in Microsoft’s 2010 Women in Games game design award. In 2013\, she was listed as one of the industry’s top 10 game developers by Gamasutra.com\, along with the likes of industry giants Naughty Dog\, Nintendo and Rockstar North. Develop magazine also listed her among the 25 people who changed games in 2013. Romero was also named one of Forbes’ “12 Women in Gaming to Watch” in 2013\, one of the top 20 most influential women in the game industry by Gamasutra.com in 2008 and one of the 100 most influential women in the game industry by Next Generation magazine in 2007. Nerve magazine also called her one of the 50 artists\, actors\, authors\, activists and icons who are making the world a more stimulating place.
URL:https://www.zo-ii.com/event/1reasontobe-panel-gdc-europe-2014/
LOCATION:Congress-Centrum Ost Koelnmesse\, Cologne\, Germany
CATEGORIES:Europe,Speaker
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140811
DTEND;VALUE=DATE:20140814
DTSTAMP:20140725T122849Z
CREATED:20140725T122849Z
LAST-MODIFIED:20140725T122849Z
UID:8103-1407715200-1407974399@www.zo-ii.com
SUMMARY:GDC Europe 2014
DESCRIPTION:The Game Developers Conference™ Europe (GDC Europe) is the largest professionals-only game industry event in Europe. \n\nThe GDC Europe will be held in conjunction with gamescom\, the leading European consumer show\, creating a full week of activity and opportunity for the games industry. This confluence of industry professionals allows GDC Europe to address the development community at a central location in the heart of Europe\, and command the critical mass of the European games sector. GDC Europe is the essential platform for learning\, inspiration and networking for the creators of computer\, console\, handheld\, mobile\, social\, and online games in Europe. \n\nWebsite: http://www.gdceurope.com/
URL:https://www.zo-ii.com/event/gdc-europe-2014/
LOCATION:Congress-Centrum Ost Koelnmesse\, Cologne\, Germany
CATEGORIES:Attending,Europe,Speaker
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2014/07/GDCEurope2014.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140809T100000
DTEND;TZID=UTC:20140809T180000
DTSTAMP:20140725T144615Z
CREATED:20140704T235658Z
LAST-MODIFIED:20140725T144615Z
UID:7834-1407578400-1407607200@www.zo-ii.com
SUMMARY:JOIN - 1st Local Multiplayer Summit
DESCRIPTION:[vc_row][vc_column][vc_column_text]Join is a one day event about local multiplayer video games\, which means “games that can be played by two or more people in the same physical location”. \n \nFrom the website: \n\nWhy: Because the games that you can play together with other people are our favourite kind of games. Those games used to rule they world\, then the internet arrived and we forgot about them. Now it seems like they’re coming back big time. To our knowledge\, there hasn’t been an event completely dedicated to local multiplayer games yet\, so we thought we should do something about it. \n\n[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column width=”1/1″][/vc_column][/vc_row]
URL:https://www.zo-ii.com/event/join-1st-local-multiplayer-summit/
LOCATION:Supermarkt\, Brunnenstrasse 64\, Berlin\, Germany
CATEGORIES:Attending,Europe,Speaker
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2014/07/JOINLMPSummit2014.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140805
DTEND;VALUE=DATE:20140902
DTSTAMP:20140826T123245Z
CREATED:20140805T122820Z
LAST-MODIFIED:20140826T123245Z
UID:8441-1407196800-1409615999@www.zo-ii.com
SUMMARY:Game Art Melbourne Exhibition
DESCRIPTION:Game Art Exhibition – Melbourne\n\n\nGlitchmark is a Melbourne based playful arts community: an open maker group not specific to discipline. Though we have a focus on games\, we are informed by all kinds of creative practice.\n\nThe aim of Game Art Melbourne Exhibition is to showcase the visual art from and inspired by videogames made in Melbourne. Local game makers are contributing some of the best designed games in the world\, and we want to honour and celebrate that.\nWe also seek to address the problem of games being sold for a whole lot less than they’re worth. We have a beautiful culture of giving and sharing\, but sometimes the amount of work that is put in to a game is taken for granted.\n\nSo we’re having a month long celebration of Melbourne game art! The exhibition features installations\, art for sale\, games for sale\, music nights\, prizes\, game previews and more!
URL:https://www.zo-ii.com/event/game-art-melbourne-exhibition/
LOCATION:E55\, Basement 55\, Elizabeth St\,\, Melbourne\, Australia
CATEGORIES:WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140721
DTEND;VALUE=DATE:20140728
DTSTAMP:20140607T112048Z
CREATED:20140607T112048Z
LAST-MODIFIED:20140607T112048Z
UID:2685-1405900800-1406505599@www.zo-ii.com
SUMMARY:72 Hour Interactions
DESCRIPTION:From the website:\n“This summer\, for the first time in the history of the Ruhr Area and for the first time in history in general\, one city will become the home of a cultural experiment transferring architecture and urban interventions into the realm of game design and vice versa. Get ready for 72 HOUR INTERACTIONS – A World Championship of Gameful Architecture. \nGameful Architecture can change the scale\, feel and use of a public space. Gameful architecture questions the difference between a ‘serious’ use and a ‘game’? Should cities separate these forms of use? Or should they teach a responsible\, accountable\, open way to play with the urban landscape?” \nWebsite: http://www.72hourinteractions.com
URL:https://www.zo-ii.com/event/72-hour-interactions/
LOCATION:Unnamed Venue\, Witten\, Germany
CATEGORIES:Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140718
DTEND;VALUE=DATE:20140720
DTSTAMP:20140716T234835Z
CREATED:20140705T233713Z
LAST-MODIFIED:20140716T234835Z
UID:7944-1405641600-1405814399@www.zo-ii.com
SUMMARY:Come Out & Play Festival 2014
DESCRIPTION:Come Out & Play is a two-day festival of street games that turns New York City into a giant playground. \nFrom the website: \n\nAfter Dark – DUMBO\, Brooklyn\, July 18 from 7 PM to 10:30 PM.\nEach year After Dark turns the city streets in a particular neighborhood into an arcade with social party games\, large physical video games and wild new street games. \nThis year After Dark lands in DUMBO where it will light up the Manhattan Bridge Archway Plaza (just across from 155 Water Street). \nField Day – Governors Island\, Parade Ground Field\, July 19 from 11 AM to 5 PM\nField Day showcases spectacular new field games & sports for adults to play. This year Field Day will return to the Parade Grounds of Governors Island with a slate of awesome new games. To get to Governors Island\, you can catch a ferry from Lower Manhattan or Brooklyn Bridge Park. \nGetting there: Governors Island ferry schedule & directions \nFamily Day – Governors Island\, July 19 from 11 AM to 4 PM\nFamily Day is a mini-festival of games for the whole family\, organized by ESI Design\, one of the world’s foremost experience design firms. All of the games will connect together in a single fun storyline about Time Travel — complete with an official Time Travel Agency\, games throughout time\, chronological paradoxes\, and imminent threats to the space-time continuum! You’ll be able to play just one or two games as you like\, or all of them for an epic Time Travel adventure.
URL:https://www.zo-ii.com/event/play-festival-2014/
LOCATION:New York City\, New York\, United States
CATEGORIES:WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140704T100000
DTEND;TZID=UTC:20140704T170000
DTSTAMP:20140607T111354Z
CREATED:20140607T111354Z
LAST-MODIFIED:20140607T111354Z
UID:2680-1404468000-1404493200@www.zo-ii.com
SUMMARY:Feral Vector 2014
DESCRIPTION:“An event about game design” \nSpeakers: \nHannah Nicklin\nGwynn Morfey\, Fire Hazard\nAlan Hazelden\nJames Parker\nTammy Nicholls\, Games Workshop\nJerry Mickle\nChristos Reid\nAlice O’Connor\, Rock Paper Shotgun\nAlex May \nWebsite: http://feral-vector.com \nTickets: http://www.eventbrite.co.uk/e/feral-vector-july-2014-tickets-11615768075
URL:https://www.zo-ii.com/event/feral-vector-2014/
LOCATION:The Crypt on the Green\, London\, United Kingdom
CATEGORIES:Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140628
DTEND;VALUE=DATE:20140630
DTSTAMP:20140207T130234Z
CREATED:20140207T130234Z
LAST-MODIFIED:20140207T130234Z
UID:2585-1403913600-1404086399@www.zo-ii.com
SUMMARY:Games Britannia Live! 2014
DESCRIPTION:Games festival Sheffield\, UK \n\n \nFrom the website: \nGames Britannia Live! is a fun-filled and free family-friendly festival of games invention\, creativity and play. It celebrates Britain and Sheffield’s rich videogame heritage: past\, present and future. \nhttp://gamesbritannia.com/live/index.html
URL:https://www.zo-ii.com/event/games-britannia-live-2014/
LOCATION:Sheffield\, Sheffield\, United Kingdom
CATEGORIES:Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140627T100000
DTEND;TZID=UTC:20140627T180000
DTSTAMP:20140607T114450Z
CREATED:20140607T114309Z
LAST-MODIFIED:20140607T114450Z
UID:2689-1403863200-1403892000@www.zo-ii.com
SUMMARY:Game Happens! 2014
DESCRIPTION:From the website: \nGame Happens! is a workshop and a networking event focusing on the economic growth of the video game industry in Italy\, especially in Genova and in the Liguria region. \nhttp://gamehappens.com/index.php/en
URL:https://www.zo-ii.com/event/game-happens-2014/
LOCATION:Villa Durazzo Bombrini\, Genova\, Italy
CATEGORIES:Attending,Speaker
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140619
DTEND;VALUE=DATE:20140623
DTSTAMP:20140110T002813Z
CREATED:20140110T002813Z
LAST-MODIFIED:20140110T002813Z
UID:2535-1403136000-1403481599@www.zo-ii.com
SUMMARY:Playful Arts Festival 2014
DESCRIPTION:http://www.playfulartsfestival.com
URL:https://www.zo-ii.com/event/playful-arts-festival-2014/
LOCATION:W2 & the city\, 's-Hertogenbosch\, Netherlands
CATEGORIES:Organizing
END:VEVENT
END:VCALENDAR