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X-WR-CALNAME:Zo-ii - Playful Arts &amp; Game Curation
X-ORIGINAL-URL:https://www.zo-ii.com
X-WR-CALDESC:Events for Zo-ii - Playful Arts &amp; Game Curation
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TZID:UTC
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DTSTART:20120101T000000
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BEGIN:VEVENT
DTSTART;VALUE=DATE:20140910
DTEND;VALUE=DATE:20140912
DTSTAMP:20140818T160114Z
CREATED:20140818T160114Z
LAST-MODIFIED:20140818T160114Z
UID:8357-1410307200-1410479999@www.zo-ii.com
SUMMARY:Playable City 2014
DESCRIPTION:Playable City conference 2014: Making the City Playable. \nFrom the website: \n\nFrom Stockholm’s Piano Staircase to Bogota’s traffic mimes\, a global movement of unusual city interventions is taking shape\, using playfulness to connect people to each other and the places they live and work. We call it Playable City. On 10 and 11 September 2014\, we are bringing together a brilliant group of thinkers\, makers\, planners and civil disobedients\, to look at cities as playable places and ask how we make and unmake our future cities? \nThe Playable City is a people-centred counterpoint to the notion of the Smart City\, a gateway to a city where serendipity\, hospitality and openness are key. Public narratives around technology-driven cities often feature a fear of isolation\, that community and conversation will be rendered extinct. \nWatershed’s Playable City programme features an international award and global programme of labs\, commissions and workshops\, with projects using technology to connect people to each other and their surroundings. By offering permission to play we effect change – encouraging citizens to re-imagine and re-configure their city’s services\, places and stories. \nThe two day conference will feature playful interventions\, lots of room for networking\, debate and discussion\, an academic track\, some artist commissions and the unveiling of Shadowing\, the 2014 Award. \n\n\nWebsite: http://www.watershed.co.uk/playablecity/conference14/
URL:https://www.zo-ii.com/event/playable-city-2014/
LOCATION:Watershed\, Bristol\, United Kingdom
CATEGORIES:Europe,WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140906T140000
DTEND;TZID=UTC:20140906T235500
DTSTAMP:20140901T120107Z
CREATED:20140901T115554Z
LAST-MODIFIED:20140901T120107Z
UID:8448-1410012000-1410047700@www.zo-ii.com
SUMMARY:Bit Bash 2014
DESCRIPTION:Bit Bash – Chicago’s Indie Game Festival \n\nBit Bash is Chicago’s first interactive arts festival showcasing an international collection of lesser-known but undeniably culturally significant video games. \nLocal game developers have carefully selected over 30 unique titles — games you can play with a controller\, games you play with friends\, games you can hold in your hand\, games with custom built controllers\, and even rare arcade cabinets. \nStarting at 2pm\, we offer a relaxing environment for all audiences to try new\, interactive experiences. At 7pm\, Bit Bash transforms into an all-out party with live music\, new games\, and beer from Arcade Brewery for attendees of age.* \n\nWebsite: http://bitbashchicago.com \nhttps://player.vimeo.com/video/102605861 \nArt Bash: \n\nArt Bash is an art show celebrating video games and their cultural impact. We’ve invited artists\, designers\, and anyone who loves video games to present their work in a curated gallery at Bit Bash.
URL:https://www.zo-ii.com/event/bit-bash-2014/
LOCATION:Threadless\, 1260 W Madison Street\, Chicago\, United States
CATEGORIES:North-America
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140830
DTEND;VALUE=DATE:20140902
DTSTAMP:20140901T092231Z
CREATED:20140815T082932Z
LAST-MODIFIED:20140901T092231Z
UID:8444-1409356800-1409615999@www.zo-ii.com
SUMMARY:Bumbercade 2014
DESCRIPTION:Game exhibit at Bumbershoot 2014. \nCurated by Sam Machkovech \nFrom ’80s arcades to modern smartphones\, games have existed in enough varied\, sustained forms to prove commonplace for an audience as broad as Bumbershoot’s. Still\, as in most creative mediums\, gaming’s more artistic efforts haven’t proven as popular or well-known. Bumbercade will celebrate multiple styles of new-wave gaming to enlighten and enthrall the medium’s uninitiated. At the exhibit\, traditional\, arcade-style games will provide immediate thrills with refreshing new spins on gaming’s old tropes\, while more ambitious titles will showcase a wide range of visual and narrative risk-taking. \nWebsite: http://bumbershoot.org/lineup/artist/bumbercade/
URL:https://www.zo-ii.com/event/bumbercade-2014/
LOCATION:Seattle Center\, Seattle\, United States
CATEGORIES:North-America
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2014/09/Bumbershoot_Bumbercade2014.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140826T170000
DTEND;TZID=UTC:20140826T183000
DTSTAMP:20140825T164037Z
CREATED:20140815T091344Z
LAST-MODIFIED:20140825T164037Z
UID:8387-1409072400-1409077800@www.zo-ii.com
SUMMARY:Super Game Jam Screening NL
DESCRIPTION:SUPER GAME JAM is a documentary series about making video games in 48 hours. Created by Daniel Oliveira Carneiro and Bram Ruiter.  \nThe first four episodes will be screened at film theatre ‘t Hoogt in Utrecht\, the Netherlands\, followed by Utrecht Indie Meetup. \nTickets for the screening available via ‘t Hoogt website or at the door.
URL:https://www.zo-ii.com/event/super-game-jam-screening-nl/
LOCATION:‘t Hoogt\, Hoogt 4\, Utrecht\, Netherlands
CATEGORIES:Europe,Netherlands
ATTACH;FMTTYPE=image/jpeg:https://www.zo-ii.com/wp-content/uploads/2014/08/SuperGameJamLogo.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140818T150000
DTEND;TZID=UTC:20140818T200000
DTSTAMP:20140818T164148Z
CREATED:20140801T163412Z
LAST-MODIFIED:20140818T164148Z
UID:8360-1408374000-1408392000@www.zo-ii.com
SUMMARY:OtherPlace 2014
DESCRIPTION:Otherplace is an experimental game and play event in Malmö\, Sweden. \nFrom the website: \n\nOtherplace explores the boundaries between fiction and reality\, the playful and the serious. Games have the ability to engage us in conceptual worlds that exist in parallell\, and at times seem to expand beyond reality. Play can disrupt our every day activities\, offer us alternatives to the filters with which we comprehend our realities and let us see old places in a new light. The goal with the event is to allow the local creative activities be mirrored out in the streets\, and to have Malmö citizens take space in the public room. \nThe event is centered around the gallery at Industrigatan 20\, and will be active between 15 and 20. Participation is free\, and even if the main target group is young adults\, all ages are of course welcome! \nAt the event you will be able to experience urban play in the old industrial area\, participate in experimental and playful interaction in the gallery\, create simple games and controls in the DIY spot\, enjoy illustrated art and play games centered around food\, to mentioned some of the activities.
URL:https://www.zo-ii.com/event/other-place-2014/
LOCATION:Norra Sorgenfri\, Malmö\, Sweden
CATEGORIES:Europe,WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140812T161500
DTEND;TZID=UTC:20140812T171500
DTSTAMP:20140725T124424Z
CREATED:20140725T124424Z
LAST-MODIFIED:20140725T124424Z
UID:8105-1407860100-1407863700@www.zo-ii.com
SUMMARY:#1ReasontoBe Panel | GDC Europe 2014
DESCRIPTION:The #1ReasonToBe panel makes its GDC Europe debut this year with a rapid\, fun microtalk-style celebration and exploration of what it means to be a woman in games\, European style. Each panelist will share their experience\, its highs and lows\, and explore a vision for a future industry that is inclusive for everyone. The session will be hosted by Brenda Romero (Game Designer & Program Director\, Romero Games/UC Santa Cruz) and Leigh Alexander (Editor at Large\, Gamasutra); Panelists include Auriea Harvey\, (Co-Founder\, Tale of Tales)\, Zuraida Buter (Curator and Events Organizer\, Playful Arts Festival/Global Game Jam)\, Henrike “Riker” Lode (Art and Biz Development\, Machineers) and Siobhan Reddy (Studio Director\, Media Molecule). (Gamasutra announcement) \nOffenbachsaal\, 1st Level \nSpeakers\nLeigh Alexander  |  Editor-at-Large\, Gamasutra | Moderator \nZuraida Buter  |  Playful Culture Curator\, zo-ii | Speaker \nAuriea Harvey  |  Co-Founder\, Tale of Tales | Speaker \nAnnakaisa Kultima  |  Games Researcher\, University of Tampere | Speaker \nHenrike aka Riker Lode  |  Art and Biz Development\, Machineers | Speaker \nSiobhan Reddy  |  Studio Director\, Media Molecule | Speaker \nBrenda Romero  |  Game Designer & Program Director\, Romero Games/UC Santa Cruz | Moderator \n\n\nBios\nLeigh Alexander: \nLeigh Alexander is a widely-published journalist and critic on video games and the people who make and play them. As editor-at-large for leading industry site Gamasutra\, she contributes editorial\, interviews and trend analysis. Her monthly column in Edge magazine focuses on cultural issues facing the games space\, she regularly contributes to Kotaku and Polygon\, and her work has appeared in Slate\, The Atlantic\, The New Inquiry\, The Guardian\, the New Statesman\, NYLON\, the Columbia Journalism Review and numerous other outlets. She frequently speaks at events on topics like design culture\, inclusivity and games for social good. \nZuraida Buter \nZuraida Buter is a playful culture curator at her company zo-ii\, as well as Executive Director of Global Game Jam\, where she leads the team that organizes Global Game Jam worldwide. In the past Zuraida initiated and co-organised the annual popular Dutch indie game showcase festival INDIGO. Among her current initiatives are Playful Arts Festival (co-founder) in the Netherlands\, Women in Games NL (WiGNL – initiator) and the Playful Culture project. She organises & curates indie events\, game jams and exhibitions in the field of play- and game development and beyond. As a curator she dedicates herself to recording\, documenting and showcasing the shifts\, changes and highlights of games as a medium\, often acting as a bridge between communities. She frequently speaks about playful culture\, game jams and collaboration at conferences and festivals worldwide. In 2013 she received the European Women In Games EA Award for Achievement and Innovation and in 2014 she was nominated for the Ambassador Award at Microsoft’s Women in Gaming Awards. \nAuriea Harvey \nAuriea Harvey (USA/BE) Is one half of independent game studio Tale of Tales based in Ghent\, Belgium. In 1999 she left the USA for good. For over 10 years she has made games with Michael Samyn such as The Path\, The Graveyard\, The Endless Forest and the upcoming narrative game Sunset. Auriea’s talk\, Hide and Seek. Verstoppertje. Nascondino\, will be an exploration of representation\, immigration\, visibility and invisibility; in art\, video games and her personal experience. Is culture shock a creative force? Is femininity only the domain of women? How can video games help us understand one another better? \nAnnakaisa Kultima \ntba \nHenrike Lode \nHenrike was one of the three students at the IT University of Copenhagen to develop Machineers as a Masters degree project. Machineers is a puzzle adventure for children from 8 – 14 years and puzzle gamers of all ages. \nSiobhan Reddy \nSiobhan Reddy is studio director at Media Molecule\, the band of creative minds behind the hugely successful and innovative LittleBigPlanet game franchise. Cultivating an early fascination with fanzines\, technology\, pop-culture\, and entertainment led to her first job at Spike Wireless. When she relocated at age 18 from native Australia to the UK\, Siobhan entered the games industry as a production assistant at Perfect Entertainment on DiscWorld Noir. By 1999 she had joined Criterion Games as producer\, where she consistently shipped high quality titles\, including Burnout 3 and Burnout 4. In 2006\, seeking a new challenge and the opportunity to be part of a close-knit and creative team\, Siobhan joined the newly founded Media Molecule\, to work alongside directors Mark Healey\, Alex Evans\, Dave Smith\, Kareem Ettouney\, and Chris Lee. Together\, the small studio would go on to do big things\, including winning dozens of awards for LittleBigPlanet 1 and 2. In 2011\, Media Molecule took the step to being a 2 project studio. The first of these was announced in 2012: it is the studios first Vita project\, Tearaway\, and it continues Media Molecule’s focus on creative gaming and getting people making things. The second project is still secret squirrels. \nBrenda Romero \nBrenda Romero is an award-winning game designer\, Fulbright scholar\, entrepreneur\, artist\, writer and creative director who entered the video game industry in 1981. Brenda has worked with a variety of digital game companies as a game designer\, creative director or consultant\, including Atari\, Sir-tech Software\, Electronic Arts and numerous companies in the social and mobile space. She is presently the program director of UC Santa Cruz’s Master’s in Games & Playable Media Program\, co-founder / chief executive officer of Loot Drop\, a casual game company\, and an independent game developer at Romero Games\, LLC. Brenda has extensive experience in PC\, console and casual gaming. She is a 2014 Fulbright Scholar\, and the recipient of the 2013 Women in Games Lifetime Achievement Award awarded by Microsoft. Romero was previously a nominee in Microsoft’s 2010 Women in Games game design award. In 2013\, she was listed as one of the industry’s top 10 game developers by Gamasutra.com\, along with the likes of industry giants Naughty Dog\, Nintendo and Rockstar North. Develop magazine also listed her among the 25 people who changed games in 2013. Romero was also named one of Forbes’ “12 Women in Gaming to Watch” in 2013\, one of the top 20 most influential women in the game industry by Gamasutra.com in 2008 and one of the 100 most influential women in the game industry by Next Generation magazine in 2007. Nerve magazine also called her one of the 50 artists\, actors\, authors\, activists and icons who are making the world a more stimulating place.
URL:https://www.zo-ii.com/event/1reasontobe-panel-gdc-europe-2014/
LOCATION:Congress-Centrum Ost Koelnmesse\, Cologne\, Germany
CATEGORIES:Europe,Speaker
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140811
DTEND;VALUE=DATE:20140814
DTSTAMP:20140725T122849Z
CREATED:20140725T122849Z
LAST-MODIFIED:20140725T122849Z
UID:8103-1407715200-1407974399@www.zo-ii.com
SUMMARY:GDC Europe 2014
DESCRIPTION:The Game Developers Conference™ Europe (GDC Europe) is the largest professionals-only game industry event in Europe. \n\nThe GDC Europe will be held in conjunction with gamescom\, the leading European consumer show\, creating a full week of activity and opportunity for the games industry. This confluence of industry professionals allows GDC Europe to address the development community at a central location in the heart of Europe\, and command the critical mass of the European games sector. GDC Europe is the essential platform for learning\, inspiration and networking for the creators of computer\, console\, handheld\, mobile\, social\, and online games in Europe. \n\nWebsite: http://www.gdceurope.com/
URL:https://www.zo-ii.com/event/gdc-europe-2014/
LOCATION:Congress-Centrum Ost Koelnmesse\, Cologne\, Germany
CATEGORIES:Attending,Europe,Speaker
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2014/07/GDCEurope2014.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140809T100000
DTEND;TZID=UTC:20140809T180000
DTSTAMP:20140725T144615Z
CREATED:20140704T235658Z
LAST-MODIFIED:20140725T144615Z
UID:7834-1407578400-1407607200@www.zo-ii.com
SUMMARY:JOIN - 1st Local Multiplayer Summit
DESCRIPTION:[vc_row][vc_column][vc_column_text]Join is a one day event about local multiplayer video games\, which means “games that can be played by two or more people in the same physical location”. \n \nFrom the website: \n\nWhy: Because the games that you can play together with other people are our favourite kind of games. Those games used to rule they world\, then the internet arrived and we forgot about them. Now it seems like they’re coming back big time. To our knowledge\, there hasn’t been an event completely dedicated to local multiplayer games yet\, so we thought we should do something about it. \n\n[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column width=”1/1″][/vc_column][/vc_row]
URL:https://www.zo-ii.com/event/join-1st-local-multiplayer-summit/
LOCATION:Supermarkt\, Brunnenstrasse 64\, Berlin\, Germany
CATEGORIES:Attending,Europe,Speaker
ATTACH;FMTTYPE=image/png:https://www.zo-ii.com/wp-content/uploads/2014/07/JOINLMPSummit2014.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140805
DTEND;VALUE=DATE:20140902
DTSTAMP:20140826T123245Z
CREATED:20140805T122820Z
LAST-MODIFIED:20140826T123245Z
UID:8441-1407196800-1409615999@www.zo-ii.com
SUMMARY:Game Art Melbourne Exhibition
DESCRIPTION:Game Art Exhibition – Melbourne\n\n\nGlitchmark is a Melbourne based playful arts community: an open maker group not specific to discipline. Though we have a focus on games\, we are informed by all kinds of creative practice.\n\nThe aim of Game Art Melbourne Exhibition is to showcase the visual art from and inspired by videogames made in Melbourne. Local game makers are contributing some of the best designed games in the world\, and we want to honour and celebrate that.\nWe also seek to address the problem of games being sold for a whole lot less than they’re worth. We have a beautiful culture of giving and sharing\, but sometimes the amount of work that is put in to a game is taken for granted.\n\nSo we’re having a month long celebration of Melbourne game art! The exhibition features installations\, art for sale\, games for sale\, music nights\, prizes\, game previews and more!
URL:https://www.zo-ii.com/event/game-art-melbourne-exhibition/
LOCATION:E55\, Basement 55\, Elizabeth St\,\, Melbourne\, Australia
CATEGORIES:WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140721
DTEND;VALUE=DATE:20140728
DTSTAMP:20140607T112048Z
CREATED:20140607T112048Z
LAST-MODIFIED:20140607T112048Z
UID:2685-1405900800-1406505599@www.zo-ii.com
SUMMARY:72 Hour Interactions
DESCRIPTION:From the website:\n“This summer\, for the first time in the history of the Ruhr Area and for the first time in history in general\, one city will become the home of a cultural experiment transferring architecture and urban interventions into the realm of game design and vice versa. Get ready for 72 HOUR INTERACTIONS – A World Championship of Gameful Architecture. \nGameful Architecture can change the scale\, feel and use of a public space. Gameful architecture questions the difference between a ‘serious’ use and a ‘game’? Should cities separate these forms of use? Or should they teach a responsible\, accountable\, open way to play with the urban landscape?” \nWebsite: http://www.72hourinteractions.com
URL:https://www.zo-ii.com/event/72-hour-interactions/
LOCATION:Unnamed Venue\, Witten\, Germany
CATEGORIES:Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140718
DTEND;VALUE=DATE:20140720
DTSTAMP:20140716T234835Z
CREATED:20140705T233713Z
LAST-MODIFIED:20140716T234835Z
UID:7944-1405641600-1405814399@www.zo-ii.com
SUMMARY:Come Out & Play Festival 2014
DESCRIPTION:Come Out & Play is a two-day festival of street games that turns New York City into a giant playground. \nFrom the website: \n\nAfter Dark – DUMBO\, Brooklyn\, July 18 from 7 PM to 10:30 PM.\nEach year After Dark turns the city streets in a particular neighborhood into an arcade with social party games\, large physical video games and wild new street games. \nThis year After Dark lands in DUMBO where it will light up the Manhattan Bridge Archway Plaza (just across from 155 Water Street). \nField Day – Governors Island\, Parade Ground Field\, July 19 from 11 AM to 5 PM\nField Day showcases spectacular new field games & sports for adults to play. This year Field Day will return to the Parade Grounds of Governors Island with a slate of awesome new games. To get to Governors Island\, you can catch a ferry from Lower Manhattan or Brooklyn Bridge Park. \nGetting there: Governors Island ferry schedule & directions \nFamily Day – Governors Island\, July 19 from 11 AM to 4 PM\nFamily Day is a mini-festival of games for the whole family\, organized by ESI Design\, one of the world’s foremost experience design firms. All of the games will connect together in a single fun storyline about Time Travel — complete with an official Time Travel Agency\, games throughout time\, chronological paradoxes\, and imminent threats to the space-time continuum! You’ll be able to play just one or two games as you like\, or all of them for an epic Time Travel adventure.
URL:https://www.zo-ii.com/event/play-festival-2014/
LOCATION:New York City\, New York\, United States
CATEGORIES:WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140704T100000
DTEND;TZID=UTC:20140704T170000
DTSTAMP:20140607T111354Z
CREATED:20140607T111354Z
LAST-MODIFIED:20140607T111354Z
UID:2680-1404468000-1404493200@www.zo-ii.com
SUMMARY:Feral Vector 2014
DESCRIPTION:“An event about game design” \nSpeakers: \nHannah Nicklin\nGwynn Morfey\, Fire Hazard\nAlan Hazelden\nJames Parker\nTammy Nicholls\, Games Workshop\nJerry Mickle\nChristos Reid\nAlice O’Connor\, Rock Paper Shotgun\nAlex May \nWebsite: http://feral-vector.com \nTickets: http://www.eventbrite.co.uk/e/feral-vector-july-2014-tickets-11615768075
URL:https://www.zo-ii.com/event/feral-vector-2014/
LOCATION:The Crypt on the Green\, London\, United Kingdom
CATEGORIES:Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140628
DTEND;VALUE=DATE:20140630
DTSTAMP:20140207T130234Z
CREATED:20140207T130234Z
LAST-MODIFIED:20140207T130234Z
UID:2585-1403913600-1404086399@www.zo-ii.com
SUMMARY:Games Britannia Live! 2014
DESCRIPTION:Games festival Sheffield\, UK \n\n \nFrom the website: \nGames Britannia Live! is a fun-filled and free family-friendly festival of games invention\, creativity and play. It celebrates Britain and Sheffield’s rich videogame heritage: past\, present and future. \nhttp://gamesbritannia.com/live/index.html
URL:https://www.zo-ii.com/event/games-britannia-live-2014/
LOCATION:Sheffield\, Sheffield\, United Kingdom
CATEGORIES:Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140627T100000
DTEND;TZID=UTC:20140627T180000
DTSTAMP:20140607T114450Z
CREATED:20140607T114309Z
LAST-MODIFIED:20140607T114450Z
UID:2689-1403863200-1403892000@www.zo-ii.com
SUMMARY:Game Happens! 2014
DESCRIPTION:From the website: \nGame Happens! is a workshop and a networking event focusing on the economic growth of the video game industry in Italy\, especially in Genova and in the Liguria region. \nhttp://gamehappens.com/index.php/en
URL:https://www.zo-ii.com/event/game-happens-2014/
LOCATION:Villa Durazzo Bombrini\, Genova\, Italy
CATEGORIES:Attending,Speaker
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140619
DTEND;VALUE=DATE:20140623
DTSTAMP:20140110T002813Z
CREATED:20140110T002813Z
LAST-MODIFIED:20140110T002813Z
UID:2535-1403136000-1403481599@www.zo-ii.com
SUMMARY:Playful Arts Festival 2014
DESCRIPTION:http://www.playfulartsfestival.com
URL:https://www.zo-ii.com/event/playful-arts-festival-2014/
LOCATION:W2 & the city\, 's-Hertogenbosch\, Netherlands
CATEGORIES:Organizing
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140619
DTEND;VALUE=DATE:20140622
DTSTAMP:20140607T110943Z
CREATED:20140607T110943Z
LAST-MODIFIED:20140607T110943Z
UID:2677-1403136000-1403395199@www.zo-ii.com
SUMMARY:Radius Festival 2014
DESCRIPTION:“Radius is more than just one event\, it’s a video games festival held in London in June 2014. It is the successor to last year’s hugely successful ‘Etoo’\, born out of the idea to create an event for people to discover and explore new and interesting games.” \nTickets: http://www.eventbrite.co.uk/e/radius-festival-2014-tickets-11865304445 \nWebsite: http://www.radiusfestival.com
URL:https://www.zo-ii.com/event/radius-festival-2014/
LOCATION:White Space\, London\, United Kingdom
CATEGORIES:Europe
ORGANIZER;CN="Radius Collective":MAILTO:http://www.radiusfestival.com
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140530
DTEND;VALUE=DATE:20140602
DTSTAMP:20140206T171937Z
CREATED:20140206T171937Z
LAST-MODIFIED:20140206T171937Z
UID:2581-1401408000-1401667199@www.zo-ii.com
SUMMARY:w00t - Copenhagen Play Festival 2014
DESCRIPTION:w00t Copenhagen Play Festival 2014 \n\n \nFrom the website: \nw00t w00t! – Games exultant cry when a victory is won.\nThe w00t festival is a long happy weekend for everyone who loves games and play. A festival presenting new games and thoughts from known\, and especially unknown\, genres. \nThemes @ w00t 2014 \nw00t has pointed out five main themes for the 2014 edition of the festival. The festival encourages game designers\, thinkers\, players and who else could be interested in applying the open call to reflect upon the themes. \nWater \nW00t searches for new and experimental thoughts and designs combining water\, play and games. \nW00t encourages game designers; board game designers and those who would like to give a Game Talk to reflect upon water as an element in games and play. \nW00t encourage applicants to view “water” as a concrete element in games\, or more abstract\, as a concept\, symbol or as a source of inspiration.\nOpen call – water games in Frederiksberg Swimmingpool\nSaturday the 31st of May w00t occupy the beautiful and classicistic Frederiksberg Swim Hall. W00t call for games for the swim hall program. \nThe Swim Hall has a huge pool for swimmers only\, a smaller pool also for non-swimmers and a wonderful waterslide. Please check out more details on the swimmingpool’s webpage (link) \nOpen call will be launched soon \n  \nExperimental Sport \nW00t searches for experimental takes on traditional sport. \nW00t encourages game designers; board game designers and those who would like to give a Game Talk to reflect upon the relationship between sport\, games and play. \nOpen call for physical experimental sport games will be launched soon \n  \nPerformance games – games of role play and performance \nW00t encourages game designers; board game designers and those who would like to give a Game Talk to reflect upon the relationship between performance\, games and play. \nW00t searches for new Performance games \nW00t is looking for alternative\, subtle and urban alternatives to orcs and elves. A separate call for new games and plays where role-play and performance are central elements in the game play will soon be launched. \n  \nGames in public spaces – games on specific public locations in the city \nW00t encourages game designers; board game designers and those who would like to give a Game Talk to reflect upon the relationship between urban space\, site specificness\, location basedness\, public space and games and play. \nA separate open call for games in public spaces connected to w00t 2014 will be launched soon \n  \nCyborg games – technology enhanced physical games \nW00t encourages game designers; board game designers and those who would like to give a Game Talk to reflect upon the relationship technology and physical activity in games and play. \nA separate open call for cyborg games will be launched soon
URL:https://www.zo-ii.com/event/w00t-copenhagen-play-festival-2014/
LOCATION:Axel Møller Have\, Copenhagen\, Denmark
CATEGORIES:Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140517
DTEND;VALUE=DATE:20140616
DTSTAMP:20140421T105341Z
CREATED:20140421T105341Z
LAST-MODIFIED:20140421T105341Z
UID:2646-1400284800-1402876799@www.zo-ii.com
SUMMARY:Free to Play 2014
DESCRIPTION:Free to Play 2014 – Artistic Indie Game Expo – Antwerp \n\nFrom the website: \nIndie games provide freedom. The freedom of a still fairly nascent medium to be seen as valid\, artistic expression. The freedom of its creators to convey their hopes\, fears and dreams through glowing dots on a screen\, no matter who they are. So let’s celebrate that. Each and every one of us. Free to be. Free to talk. And free to play. \nEvents: \n17/05\n15H OPENING TALKS INFO & REGISTER\nLeigh Alexander\, Rami Ismail\, Tale of Tales and more.\n19H GRAND OPENING FREE FOR ALL!\n24/05\nGAME WORKSHOP MAKERLAB @FREE TO PLAY INFO\n06/06\nSCREENINGS @KLAPPEI INFO\nINDIE GAME DOCUMENTARIES\n14/06\n15H LOCAL MULTIPLAYER PICNIC INFO & REGISTER\n20H CLOSING PARTY INFO\nCHIPTUNES • PERFORMANCES\n15/06\nOPEN NOORD
URL:https://www.zo-ii.com/event/free-play-2014/
LOCATION:Designcenter De Winkelhaak\, Lange Winkelhaakstraat 26\, Antwerp\, Belgium
CATEGORIES:Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140516T093000
DTEND;TZID=UTC:20140516T170000
DTSTAMP:20140514T154742Z
CREATED:20140509T152953Z
LAST-MODIFIED:20140514T154742Z
UID:2667-1400232600-1400259600@www.zo-ii.com
SUMMARY:PLAY Masterclass | Society of Play
DESCRIPTION:“One Day Masterclass about implementing real life games and stories\, to learn\, discover and develop” \nhttp://www.societyofplay.org
URL:https://www.zo-ii.com/event/play-masterclass-society-play/
LOCATION:Nederlands Vestingmuseum\, Naarden\, Netherlands
CATEGORIES:Netherlands
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140501
DTEND;VALUE=DATE:20140505
DTSTAMP:20140110T003115Z
CREATED:20140110T003115Z
LAST-MODIFIED:20140110T003115Z
UID:2538-1398902400-1399247999@www.zo-ii.com
SUMMARY:Indie Gameleon 2014
DESCRIPTION:http://www.indie-gameleon.org/
URL:https://www.zo-ii.com/event/indie-gameleon-2014/
LOCATION:Unnamed Venue\, Groningen\, Netherlands
CATEGORIES:Speaker
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140409
DTEND;VALUE=DATE:20140412
DTSTAMP:20140303T125406Z
CREATED:20140303T125406Z
LAST-MODIFIED:20140303T125406Z
UID:2614-1397001600-1397260799@www.zo-ii.com
SUMMARY:A MAZE. / Berlin 2014
DESCRIPTION:3rd International Video Games Festival in Berlin – From April 9 to 11\, 2014. A MAZE. / Berlin brings together international independent game developers\, creatives and enthusiast in Berlin. \nhttp://amaze-berlin.de \n 
URL:https://www.zo-ii.com/event/maze-berlin-2014/
LOCATION:Berlin\, Berlin\, Germany
CATEGORIES:Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140407
DTEND;VALUE=DATE:20140408
DTSTAMP:20140303T124930Z
CREATED:20140303T124930Z
LAST-MODIFIED:20140303T124930Z
UID:2610-1396828800-1396915199@www.zo-ii.com
SUMMARY:Indievelopment 2014
DESCRIPTION:Independent games conference day\, Utrecht\, the Netherlands \nhttp://www.indievelopment.nl
URL:https://www.zo-ii.com/event/indievelopment-2014/
LOCATION:Zijdebalen Theater\, Zijdebalenstraat 2\, Utrecht\, Netherlands
CATEGORIES:Attending,Europe,Netherlands
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140403
DTEND;VALUE=DATE:20140405
DTSTAMP:20131223T163412Z
CREATED:20131223T163412Z
LAST-MODIFIED:20131223T163412Z
UID:2527-1396483200-1396655999@www.zo-ii.com
SUMMARY:CounterPlay 2014
DESCRIPTION:CounterPlay14 – A festival of games and play \n\n \n\nPlayful Learning\nPlayful Culture\nPlayful Business\n\nWebsite: http://www.counterplay.org
URL:https://www.zo-ii.com/event/counterplay-2014/
LOCATION:Unnamed Venue\, Aarhus\, Denmark
CATEGORIES:Europe,Speaker
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140317
DTEND;VALUE=DATE:20140322
DTSTAMP:20140205T173403Z
CREATED:20140205T173403Z
LAST-MODIFIED:20140205T173403Z
UID:2577-1395014400-1395446399@www.zo-ii.com
SUMMARY:GDC 2014
DESCRIPTION:Game Developers Conference 2014 – San Francisco \n\n \nFrom the website: \n The GDC attracts over 23\,000 attendees\, and is the primary forum where programmers\, artists\, producers\, game designers\, audio professionals\, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry. \nThis market defining conference features over 400 lectures\, panels\, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. In addition\, the GDC expo showcases all of the most relevant game development tools\, platforms and services helping to drive the industry forward. The conference also features the sixteenth annual Independent Games Festival\, the longest-running and largest festival relating to independent games worldwide\, where original games compete for the attention of the publishing community\, and the fourteenth annual Game Developers Choice Awards\, the premier accolades for peer-recognition in the digital games industry.
URL:https://www.zo-ii.com/event/gdc-2014/
LOCATION:Moscone Center\, San Francisco\, United States
CATEGORIES:Speaker
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140219
DTEND;VALUE=DATE:20140224
DTSTAMP:20140203T152052Z
CREATED:20140203T152052Z
LAST-MODIFIED:20140203T152052Z
UID:2565-1392768000-1393199999@www.zo-ii.com
SUMMARY:Vector Game + Art Convergence Festival 2014
DESCRIPTION:Vector Game + Art Convergence Festival 2014 \n\n \nFrom the website: \nThe Vector Game + Art Convergence Festival is a participative\, not-for-profit\, community-oriented initiative dedicated to showcasing contemporary game-based artworks. The festival will be running at multiple venues over five days\, from Feb 19 to 23 in Toronto\, Canada. Vector 2014 will feature exhibitions\, screenings\, workshops\, performances and round table discussions\, all with the ambition to create a critical dialogue around the medium of games and its expressive potential as a contemporary art practice. \nProgrammed by Team Vector\, Vector 2014 will address creative practices that unpack the culture of gaming in its many forms\, positing games as tools and inspiration for contemporary art-making and social critique. The festival will feature works by emerging as well as established artists from local\, national and international backgrounds\, many of whom will be in attendance. The works presented engage the culture\, politics\, technology\, and aesthetics of games playfully and/or critically. They cover a wide spectrum of media\, including sculpture\, film and video\, installation\, new media\, print\, textiles and performance. \nhttp://www.vectorfestival.org
URL:https://www.zo-ii.com/event/vector-game-art-convergence-festival-2014/
LOCATION:Different venues\, Toronto\, Canada
CATEGORIES:WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140214
DTEND;VALUE=DATE:20140217
DTSTAMP:20140205T172314Z
CREATED:20140205T172314Z
LAST-MODIFIED:20140205T172314Z
UID:2573-1392336000-1392595199@www.zo-ii.com
SUMMARY:IndieCade East 2014
DESCRIPTION:International Festival of Independent Games – IndieCade East: New York \n\n \nFrom the website: \nWhy should the left coast have all the fun? Some of our favorite games have come from indies living on the East Side\, from Toronto down to Georgia. We are proud to announce the return of IndieCade East\, February 14-16 2014 at Museum of the Moving Image\, New York \nThree days of talks\, panels\, workshops\, exhibits\, and games throughout the museum\, curated from IndieCade’s diverse and brilliant community of designers\, thinkers\, and players. This year’s conference was curated from submitted talks for the first time\, and features Keynotes from Bennet Foddy and Auriea Harvey\, both designers featured in the Indie Essentials exhibit now on display at the museum. \nThe conference is complemented by workshops covering a range of topics\, from introductions to popular digital gamemaking tools\, to hands on game design lessons. IndieCade East will include the highly popular IndieCade Show and Tell\, an eSports tournament\, and a new spin on IndieCade’s Night Games event. Companies such as PlayStation\, Facebook\, and Oculus VR will exhibit at the Festival\, sharing new games with the IndieCade audience.
URL:https://www.zo-ii.com/event/indiecade-east-2014/
LOCATION:Museum of the Moving Image\, New York\, NY\, United States
CATEGORIES:WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20140124
DTEND;VALUE=DATE:20140127
DTSTAMP:20140114T210254Z
CREATED:20140114T210254Z
LAST-MODIFIED:20140114T210254Z
UID:2556-1390521600-1390780799@www.zo-ii.com
SUMMARY:Global Game Jam 2014
DESCRIPTION:Global Game Jam 2014 – Worldwide \n\nhttp://www.globalgamejam.org \n\n 
URL:https://www.zo-ii.com/event/global-game-jam-2014/
LOCATION:Global
CATEGORIES:GameJam,Organizing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140118T190000
DTEND;TZID=UTC:20140118T235500
DTSTAMP:20140114T211112Z
CREATED:20140106T210618Z
LAST-MODIFIED:20140114T211112Z
UID:2560-1390071600-1390089300@www.zo-ii.com
SUMMARY:Wild Rumpus
DESCRIPTION:Indie videogame night roughhousing – The Wild Rumpus \nTickets: http://www.eventbrite.co.uk/e/the-wild-rumpus-5-tickets-9667625127
URL:https://www.zo-ii.com/event/wild-rumpus/
LOCATION:BL-NK\, London\, United Kingdom
CATEGORIES:Europe,WishIWasGoing
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20140116T130000
DTEND;TZID=UTC:20140316T230000
DTSTAMP:20140205T171722Z
CREATED:20140105T171232Z
LAST-MODIFIED:20140205T171722Z
UID:2569-1389877200-1395010800@www.zo-ii.com
SUMMARY:Art & Arcade 2014
DESCRIPTION:Artistic Arcade machines from around the world exhibition. \n\n \nFrom the website: \nArcade video machines are cult. They first appeared in the United States and Europe in the 1970s\, as a new variation on the traditional ‘penny arcades’.  Classics such as Pong\, Space Invaders\, Pac-Man\, Mario Bros\, Donkey Kong and Tron marked the heyday of electronic video games. Many successful games were later released for use on PCs and video game consoles and thus accelerated the spread of home computers. Many artists use arcade video machines as an artistic medium. Not only do they program arty computer games\, they also turn the machines themselves into art objects and installations. The artists convert their machines\, pimping them up with new functions\, creating new game worlds\, playing around with the 8-byte aesthetic and transforming games culture into art. \nThe exhibition at the House of Electronic Arts Basel simulates a ‘video game arcade’ with seven artistic arcade-machines from all over the world (“Painstation”\, “PentaPong”\, “The Machine”\, “Radical ATM”\, “Tesla Arcade”\, “Cage was a n00b” & “Racer”)\, combined with other works of JODI\, Evan Roth\, and Hussein Chalayan. Visitors can\, of course\, not only admire the best of artists’ video arcade creations but also play them. \nCurated by Alain Bieber \nParticipants: \nDjeff\nMOBILESKINO\nHaas\, Wellershoff\, Winter\n//////////fur//// art entertainment interfaces \nAndreas Ullrich / C. Rockefeller Art Investment Group\nIvan Kozenitzky\, Frederico Lazcano\nCanedo\, Maingardt\, Hartmann\nJodi\nEvan Roth\nHussein Chalayan
URL:https://www.zo-ii.com/event/art-arcade-2014/
LOCATION:House of Electronic Arts Basel\, Basel\, Switzerland
CATEGORIES:Europe
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20131119T093000
DTEND;TZID=UTC:20131119T163000
DTSTAMP:20131005T171058Z
CREATED:20131005T171058Z
LAST-MODIFIED:20131005T171058Z
UID:2493-1384853400-1384878600@www.zo-ii.com
SUMMARY:Control Conference 2013
DESCRIPTION:Control Conference – a day about game development \n\n \nFrom the website: \nThe brand new one-day conference brought to you by the people from Control Magazine. A conference with a clear focus: development. No talks on business\, marketing\, and management — this one’s about code\, art and game design. \nOur goal is to provide attendees with in-depth talks that will boost their skills and inspire their work. To host an event where they can meet\, talk and share with their peers. In short: an event that feels like their own: by developers\, for developers. \n1. Pro Sessions (early bird €75\, regular price €95): For professionals Control Magazine hosts the Pro Sessions\, the most in-depth talks\, divided over three tracks: code\, art and game design.\n2. Indigo Classes (for students\, €25): Students are invited to join the Indigo Classes. To deliver the best show possible\, we hooked up with the great people of Dutch Game Garden\, who will be bringing their famous Indigo Classes to the conference. \nAnd for the best conclusion of the day\, Control Magazine and Improvive will host the fifth Control Industry Dinner\, home of the annual Dutch Game Awards (tickets and sponsorships sold separately).
URL:https://www.zo-ii.com/event/control-conference-2013/
LOCATION:Pakhuis de Zwijger\, Piet Heinkade 179\, Amsterdam\, Netherlands
CATEGORIES:Netherlands
END:VEVENT
END:VCALENDAR