Eleven interactive projects that have never been shown to the public before. Come join the Interactive Performance Design and Games (IPDG) graduation students and experience their work at the exhibition!

Update: The exhibition is over. Have a look at short videos (vines) from the exhibition & projects!

[wpcol_1fifth id=”” class=”” style=””]Dates & Times:

  • June 20: 4PM – 10PM
  • June 21: 12PM – 10PM
  • June 22: 12PM – 10PM
  • June 23: 12PM – 8PM

[/wpcol_1fifth] [wpcol_1fifth id=”” class=”” style=””]
Location:

MAPLAB Fort Blauwkapel
Kapelweg 7
3566 MK Utrecht
[/wpcol_1fifth] [wpcol_1fifth id=”” class=”” style=””]Links:

FB Event page: ‘Ervaar Mij
Website: ‘Ervaar Mij‘[/wpcol_1fifth] [wpcol_1fifth id=”” class=”” style=””]IPDG:

Interactive Performance Design and Games is part of the Utrecht School of the Arts (HKU) – Faculty of Theatre[/wpcol_1fifth] [wpcol_1fifth_end id=”” class=”” style=””]Logo

[/wpcol_1fifth_end]


[wpcol_1quarter id=”” class=”” style=””]
[/wpcol_1quarter] [wpcol_1half id=”” class=”” style=””]The Dream Sequencer
Welcome to the new Dimension

The Dream Sequencer is an interactive installation for two players. The two players in this experience are being immersed in a representation of the dreamworld of the maker. So get swept away by the music and images and experience my dreamworld.[/wpcol_1half] [wpcol_1quarter_end id=”” class=”” style=””]Project by Edwin Groothoff
Interactive Installation

Website: http://www.edwingroothoff.nl/
Twitter: – [/wpcol_1quarter_end]


[wpcol_1quarter id=”” class=”” style=””][/wpcol_1quarter] [wpcol_1half id=”” class=”” style=””]Rattrapantre
Through the black of the eyes

A gamestallation where you navigate through its world with your voice[/wpcol_1half] [wpcol_1quarter_end id=”” class=”” style=””]Project by Semma Polak
Gamestallation

Website: semmapolak.com
Research: semmasresearch.wordpress.com
Twitter: – [/wpcol_1quarter_end]


[wpcol_1quarter id=”” class=”” style=””][/wpcol_1quarter][wpcol_1half id=”” class=”” style=””]Ki-twist

A boardgame for mentally handicapped people.
The goal is to fit an object in the right shape, this is maybe no challenge for you but it is for them. Ofcourse there is a twist which will increase the difficulty, but like everybody you have to start with a base ![/wpcol_1half] [wpcol_1quarter_end id=”” class=”” style=””]Project by Werner Boender
Boardgame

Website: –
Twitter: -[/wpcol_1quarter_end]


[wpcol_1quarter id=”” class=”” style=””]

[/wpcol_1quarter][wpcol_1half id=”” class=”” style=””]EgoPhobia
You are the main character of your own story, so what will you be? 

Egophobia is an easy to learn co-creation game that teaches the players how to create heroic stories.
The game is designed for three people who will be assisted by an experienced story teller. Together they will play through all the phases of a story-creation process, guided by enigmatic Tarot cards.[/wpcol_1half] [wpcol_1quarter_end id=”” class=”” style=””]Project by Rudolf Buirma
Co-Creation Game

Website: www.rudolfbuirma.com
Twitter: –
[/wpcol_1quarter_end]


[wpcol_1quarter id=”” class=”” style=””][/wpcol_1quarter] [wpcol_1half id=”” class=”” style=””]Blijf Mij Herinneren (Remember Me)
What will you do when your favourite brother is found dead in a canal? What will you do if you hear he committed suicide? Was it suicide? Or ..?

During this interactive performance you will discover a family mystery that took place more than 100 years ago. You take on the role of the great grand child that will solve the mystery once and for all.
[/wpcol_1half] [wpcol_1quarter_end id=”” class=”” style=””]Project by Tamarah de Jager
Interactive Performance

Website: www.theteabird.nl
Twitter: – [/wpcol_1quarter_end]


[wpcol_1quarter id=”” class=”” style=””

]

[/wpcol_1quarter][wpcol_1half id=”” class=”” style=””]The List
A journey of a thousand miles must begin with a single step

The List is a mobile platform where you can create a list of real life challenges aimed at self improvement within a theme you find important. People can join in on your plan, add challenges, sort them on their level of difficulty and share experiences. It’s based upon the principle that a journey of a thousand miles must begin with a single step. The goal is to beat fear of failure and insecurity.[/wpcol_1half] [wpcol_1quarter_end id=”” class=”” style=””]Project by Joël Vegt
App

Website: www.joelvegt.com
Twitter: @Yo_L[/wpcol_1quarter_end]


[wpcol_1quarter id=”” class=”” style=””][/wpcol_1quarter] [wpcol_1half id=”” class=”” style=””]Wait
Why wait if everything what you desire can start right here. Right now.

“Wait” is a project in which Rosa researched how to create a valuable social experience in a queue. At this exhibition she presents her research on how to use pervasive gaming methods to achieve that goal. She also presents three different concepts to achieve that goals in three different queues[/wpcol_1half] [wpcol_1quarter_end id=”” class=”” style=””]Project by Rosa Fransman
Research Project / Pervasive Game

Website: frabsnap.tumblr.com
Twitter: @Totoshj[/wpcol_1quarter_end]